TORCS
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The Open Racing Car Simulator (or TORCS) is an open source 3D racing simulator. It is considered among the best open source games available for Linux.[1][2]
TORCS is designed to enable pre-programmed AI drivers to race against one another, while allowing the user to control a vehicle using either a keyboard, mouse, or wheel input. The official website states the concept is derived from RARS[1] (the Robot Auto Racing Simulator). [2]
TORCS is based upon the open source, cross-platform libraries OpenGL, Mesa 3D and OpenGL Utility Toolkit. Given this, it has been confirmed to run on the following platforms:
Given its reliance on open source, cross-platform libraries, it would be relatively simple to port the game to run on other platforms supported by those libraries. TORCS was initially written by Eric Espié and Christophe Guionneau, substantial parts have been added by other contributors. The TORCS source code is licensed under the terms of the GNU General Public License (GPL), most of the artwork is licensed under the Free Art License.
[edit] Vehicles
The game offers a wide variety of real-life high-performance vehicles as well as Formula 1 racers and off-road rally racers. They are categorized by performance level and drivetrain configuration: Note: This list is incomplete.
[edit] References
- ^ [Chris] (2007-06-27). Top 21 Linux Games Of 2007 (HTML). rangit.com. rangit.com. Retrieved on 2007-12-04.
- ^ Diehl, Mike (2007-10-18). Free Games for Linux (HTML). Linux Journal. Linux Journal. Retrieved on 2007-12-04.
[edit] External links
- Official Webpage
- Sourceforge project page Project Development Page
- The Linux Game Tome Brief description, screenshots and user reviews
- TORCS at the Open Directory Project
- Torcs Creations Additional cars and tracks
- SpeedyChonChon Additional car: Porsche 962C
- Olaf's site Additional car: Porsche 356 A Speedster
- TORCS Power Smart Additional car: Power Smart
- TORCS Pitstop Additional tracks
- Formula 1 - TORCS TORCS Car Setup Editor