Top Gear 2

From Wikipedia, the free encyclopedia

Top Gear 2
Developer(s) Gremlin Interactive
Publisher(s) Kemco (Super NES)
Vic Tokai (Genesis)
Platform(s) SNES, SMD, Amiga
Release date Super Nintendo
JPN December 22, 1993
NA December 30, 1993
Sega Genesis
NA June 2, 1994
Genre(s) Racing
Mode(s) Single Player, Multiplayer
Rating(s) VRC: GA (Genesis)
Media Cartridge

Top Gear 2 (known as Top Racer 2 in Japan) was the sequel to the 1992 game Top Gear, released on January 1st, 1993 for the SNES, May 24th, 1994 for the Sega Mega Drive and in 1994 for Amiga. It was developed by Gremlin Interactive and published by Kemco.

[edit] Gameplay

Scene from the Munich track
Scene from the Munich track

In this sequel, the game becomes more realistic, with a damage bar on the left side of the screen, slower cars, and the possibility to upgrade your machine. The cars becomes more difficult to handle and the opponents are faster and tougher than in the previous game. The new addition of weather also plays a role, forcing the player to change from dry to wet tires.

The game takes place in 16 countries including 64 cities, starting with Australasia (Australia and New Zealand). After each country is beaten, the player is given a password, which can be later used to pick the game back up from that position.

The actual gameplay is quite simple, there is a map showing which directions the upcoming turns will be, and the player is given 6 "nitro boosts" at the start, which dramatically increase the cars speed for a short period of time. On certain courses there are pickups along the road ranging from a "$" which is $1,000 cash, a "N" which is an extra "nitro boost", and a "S" which is an automatic nitro administered right when picked up and returns each lap. The other pickups can only be collected once per race.

The player has the option of either an automatic or manual gearshift, and can configure the controls as they please at the opening menu of the game.

[edit] External links

Languages