Time Commanders
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Time Commanders is a series of programmes made by Lion TV for BBC Two that ran for two seasons from 2003 to 2005. The programmes, originally hosted by Eddie Mair and more recently by Richard Hammond, features an edited version of the game engine behind the real-time strategy game Rome: Total War to recreate famous battles of the ancient world. The battles are replayed by 4-player teams from diverse backgrounds. The teams are unfamiliar with computer games, to make sure their gaming skills do not influence their success. After a brief introduction of the battle, including an overview of military units, terrain and available forces, the players have to develop a strategy and then deploy their forces. Two of the players are selected as generals, who will direct the battle and have access to a strategic map. The other two players are designated lieutenants in the first series, and captains in the second. The units are indirectly controlled by the lieutenants, who issue commands to program assistants, who in turn use the game interface to control the units. Troop deployment and battle follows, although in the second series, there is a small skirmish conducted as a separate event, to acquaint the players with the game mechanics and their units. In the second series the team also get strategic pauses where they can refine their strategies.
During each game, a pair of military specialists analyse the performance of the players and explain how the real historical battle unfolded. One of these observers is often Dr. Aryeh Nusbacher and others have included Mike Loades (in the earliest episodes), Saul David, Mark Urban or Dr. Adrian Goldsworthy, the series' historical advisor.
Notably, the series as televised contained no reference to the origin of the software powering the impressively realistic 3D visuals of ancient battlefields that were the show's mainstay. This is due to the BBC's rules against product placement(Creative Assembly were named in the credits of the show with a specific mention of them providing the Game Engine).
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[edit] Battles of the First Series
- Battle of the Trebia
- Battle of Watling Street
- Battle of Bibracte
- Battle of Mons Graupius
- Battle of Tigranocerta
- Battle of Pharsalus
- Battle of Cannae
- Battle of Raphia
- Battle of Qadesh
- Battle of Leuctra
- Battle of Adrianople
- Battle of Telamon
- Battle of Gaugamela
- Battle of Chalons
- Battle of Marathon
- Battle of the Silarus
[edit] Battles of the Second Series
- Battle of the Teutoburg Forest
- Battle of Stamford Bridge
- Battle of the Hydaspes River
- Battle of Cynoscephalae
- Battle of Dara
- Battle of Troy
- Battle of Hastings
- Battle of Sarmizegethusa
[edit] See also
- Decisive Battles: Another TV programme that used the Rome: Total War engine