Duke Nukem: Time to Kill

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Duke Nukem: Time To Kill
Image:Duke Nukem - Time to Kill Coverart.png
Developer(s) n-Space
Publisher(s) 3D Realms
GT Interactive
Platform(s) PlayStation
Release date NA 1998-09-30
PAL 1999-02-15
Genre(s) Action-Shooter/(third person shooter)
Mode(s) Single player, multiplayer
Rating(s) BBFC: 18
ESRB: Mature
OFLC: MA15+

Duke Nukem: Time To Kill is a third-person action/adventure PlayStation video game in the Duke Nukem series. The game is one of the many Duke titles released to satiate fans while Duke Nukem Forever was in production.

Contents

[edit] Gameplay

The gameplay and controls are very similar to those of Tomb Raider, a fact humorously referenced throughout the game. Time To Kill is best described as a fast-paced Tomb Raider II based-game with limited puzzle solving and more of an emphasis on wit and explosions[citation needed]. Aside from Tomb Raider, references to The Evil Dead, Monty Python and the Holy Grail, the Back to the Future series and The Good, the Bad and the Ugly are also in this game.

[edit] Plot

The game opens with an introduction video sequence of Duke riding his motorbike towards the Bootylicious Strip Club in downtown Los Angeles, only to find Pig Cops teleporting in to disrupt his fun, turning his motorcycle into a pink child's bicycle. Duke takes out the Pig Cops and the game begins. The video sequence is accompanied by the song "The Thing I Hate" by Stabbing Westward.

The first stage of the game is a hub stage. It is an "inner city" comprised of the strip club, a subway, an apartment and manufacturing plant. On each visit to the hub stage, the appearance and enemies change slightly, and the dancers in the strip club change from women to mutated pigs and even men, resulting in humorous comments from a disgusted Duke. The objectives of the hub stages are to find 3 key crystals (hidden in a different location each time) and use them to operate a Time-Space Warp that Duke must use to travel to the Old West, Medieval Europe and Ancient Rome. In each scenario, Duke finds evidence of the aliens and pigs in period dress attempting to change history in their favor. Duke encounters several stages of action before a final confrontation against an enormous end boss. This game was followed up with Duke Nukem: Land of The Babes, and a game was made for the Nintendo 64 called Duke Nukem: Zero Hour which had a similar but considerably different plot.

[edit] Features

The game also features a 2-Player Deathmatch option, where 2 players can battle against each other in environments loosely based on the single-player stages referring to the different time periods. The multiplayer stages can also be accessed in the single-player game by finding stopwatches or 'Surprises.' If these hidden items are found, the player is given an opportunity to take on a horde of enemies in the multiplayer stages using an upgraded version of the current weapon used, with the prize for completion being to keep the upgrade for the remainder of the game.

[edit] Enemies

These are the following enemies which Duke encounters in Time To Kill, most of which are recurrent characters from the previous Duke titles.

  • Pig Cop - Humanoid pigs who carry shotguns. They dress according to the time period.
  • Necro - A Necro is similar to the Octobrain found in an earlier Duke Nukem encounter. They float around and shoot fast-moving mental blasts at Duke.
  • Bats
  • Hellwing - Larger, more dangerous bats that breathe fire.
  • Drak - The lesser, weaker grunts of the invading alien forces. They are reptilian in appearance. They are armed with handguns.
  • Heavy Drak - Red Draks that carry Gatling Guns, similar to the Enforcers from Duke Nukem 3D.
  • Robot - A machine with a tank-like structure that is either armed with a machine gun or rocket launcher.
  • Larval Necro - Infantile creatures that fly around rapidly stinging Duke. Usually found in large numbers.

[edit] External links

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