Talk:Thief: Deadly Shadows
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[edit] The Shalebridge Cradle
I know there's a link at the bottom discussing this rather infamous level, but shouldn't it be part of the article itself? It was a pretty significant part of the game itself, in terms of gameplay, level design/construction, shock techniques etc. I would have thought it would be a noteable part of the game. --86.148.76.44 02:55, 10 May 2007 (UTC)
[edit] Rewrite of the Storyline
I have added the rewrite tag to the article; the storyline is a mess, and not quite what I was expecting.. That's more of a 'brief look at the levels' than the actual storyline. Cheers. Unconscious 21:19, 2 May 2007 (UTC)
"Thief: Deadly Shadows was very different from the first two games in the series in both appearance and gameplay." I wouldn't say it was very different. The city exploration is the biggest change I can remember, otherwise it's pretty close to the previous installments. --80.186.158.146 21:04, 5 September 2006 (UTC) - Agreed, it has a very similar overall feel
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- Yes, but the gameplay is altered by a complete change in the game engine. I think it does has the same feel, however, it is noticably different. IronCrow 20:50, 13 January 2007 (UTC)
[edit] Passive
I've changed "Garrett's Always Active Abilities" to "Garrett's Passive Abilities". Regicid3 08:23, 23 March 2007 (UTC)
- lol '"Always Active" --Meridius 16:04, 12 September 2007 (UTC)
[edit] Laundry List
This article is too big! There are too many fiddly details, and the article should be cut down some to bring it in line with other gaming articles. --Edwin Herdman 06:30, 29 April 2007 (UTC)
[edit] Level overview
The level overview needs to go. It's entirely unnecessary. It should be replaced by a paragraph or two-three on the story of the game, and that's all it should be. DDSaeger (talk) 18:37, 27 March 2008 (UTC)