User:The editor1/sandbox

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basiclally, my own sandbox.


Contents

[edit] Timeline-Texas

Timeline-Texas 1820-1845
1821 1835 1836
________________________________________________________________________________________
1845
Stephen Austin leads settlers from Missouri to Texas. Texans rebels attacked San Antonio. Texas becomes an independant nation. Santa Anna defeats a small band of texas rebels at the alamo. Sam Houston and his followers defeat Santa Anna at San Jacinto. Congress admith Texas as the 28th state.
Stephen Austin Santa Anna Sam Houston
Stephen Austin was a man who had led some settlers from Misouri to Texas. Antino Lòpez de Santa Anna was the first leader of the mexican government. Sam Houston was a man who had run away from home as a boy, became an indian, and eventually helped the texans capture Santa Anna.

[edit] wikiprojects

WIKIPROJECTS
WIKIPEDIA WIKTIONARY WIKIBOOKS WIKIMEDIA COMMONS META-WIKI WIKINEWS WIKISOURCE WIKISPEICES WIKIQUOTE
Encylopedia Dictionary Archive of Open-content Textbooks Media Repository for the Wikimedia Projects Website of the Wikimedia Foundation News Archive Free-content Library Directory of Species Archive of Quotations'

[edit] special characters

Diacritical Punctuation Commercial Greek Mathematical Problem/misc.
A- À--(À)  Á--(Á)  Â--(Â)
 Ã--(Ã  Ä--(Ä)  Å--(Å)
 Æ--(Æ)  à--(à)
 á--(á)  â--(â)
 ã--(ã)  æ--(æ)
α--(α) ≈--(≈) &--(&) ℵ--(ℵ)
B- •--(•) β--(β)
C- ç--(ç)  "Ç"--(Ç) ©--(©)  ¢--(¢)
¤--(¤)
χ--(χ) ∩--(∩)  ∪--(∪)
D- ‡--(‡)  †--(†) δ--(δ)  Δ--(Δ) ÷--(÷)  °--(°)
E- È--(È)  É--(É)  Ê--(Ê)  Ë--(Ë)
è--(è)  é--(é)  ê--(ê)  ë--(ë)
€--(€) ε--(ε)  η--(η) ∃--(∃)
F- ∀--(∀)
G- γ--(γ)  Γ--(Γ)
H- ↔--(↔)  ⇔--(⇔)
I- Ì--(Ì)  Í--(Í)  Î--(&Icric;)  Ï--(Ï)  ì--(ì)  í--(í)

î--(î)  ï--(ï)

¿--(¿)  ¡--(¡) ι--(ι) ∫--(∫)  ∞--(∞)  ∈--(∈)
J- >>NONE<<
K- &kappa;--(κ)
L- &laquo;--(«) &lambda;--(λ)  &Lambda;--(Λ) &lt;--(<)  &le;--(≤)  &larr;--(←)  &lArr;--(⇐)
M- &mdash;--(—) &mu;--(μ) &minus;--(−)  &middot;--(·)
N- &ntilde;--(ñ)  &Ntilde;--(Ñ) &ndash;--(–) &nu;
T T T The Editor1111

[edit] H2G2

This guide will give you a full walkthrough of 'The hitchhikers guide to the galaxy computer game', which was designed by Douglas Adams, and Steve Meretzky. The game was produced by Infocom™, and the only input needed is a keyboard (The BBC version is helpful as you may use the mouse to click on stuff in your inventory, and it will display the name in the program box). Anytime you have to enter a command, click on the reference link, and the reference will be at the bottom. This applies to all but speech, where I will put “what to say” in quotes.

The original version of the game can be found at Douglas Adams’s website, or, the BBC version, which allows users to save their games and is illustrated.

[edit] Commands

Use these commands to....well....do stuff.
look

This command makes the computer tell you about your surroundings.

inventory

Tells you what’s in your inventory.(not needed for the BBC version)

who am I?

Tells you who you are. (Used in random scenarios)

take [thing]

This command lets you take anything that can be taken, and that is not in your inventory, and put it in your inventory.

drop [thing]

This command lets you drop anything in your inventory.

speech

To talk to someone, say their name, followed by a comma, then type what you want to say. E.G. “Ford, but what about my house?”

wait

This command makes time pass.

examine [thing]

This lets you examine something.

consult guide about [something]

This allows you to look up something up in The Guide.

g

This command repeats the last command.

N, S, E, W, U, D.

Use these to go North, South, East, West, Up, and Down.

save

(BBC only)This command makes the game ask you under what name would you like to save your game. Type in the name, and press ENTER.

restore

(BBC only)This command lets you load a saved game. Simply enter the name under which the game was saved, and press ENTER.

[edit] Earth

[edit] In your house

You have just woken up are lying in bed with a Hangover. First of all you need to get up[1]. Once this is done, you need to turn on the light[2]. Then you will see that there are a number of objects in the room

  • A gown
  • A toothbrush
  • A screwdriver
  • A telephone

There is only one object you can take: The gown. Once you have it in your inventory, put it on[3].Then open it[4].In it, there will be a thing, a pill, and pocket fluff. Take the pill[5].The hangover will disappear, and you will be able to take the toothbrush and screwdriver[6].Now go south, and you will find your self on the front porch. There will be a pile of junk mail; take it[7].Go south and you will find your self outside your house.

[edit] Outside

Once outside, you will have Prosser to deal with. He wants to knock your house down, so you must lie down in front of the bulldozer[8]. Then you can wait, or you may talk to Prosser. Eventually, Ford Prefect will come and offer you a towel. Do not take it. Rather, say: “FORD, BUT WHAT ABOUT MY HOME?”. Then Ford will go and talk to Prosser. Wait[9]. When Ford comes back, he will tell you that Prosser will lie down in your place. You will automatically stand up. Go South[10]. You will be at a country lane; go East[11]. You will be in the pub.

[edit] Pub

Buy a sandwich[12], and take the towel that ford offers you[13].Drink three beers[14]. After the third beer, you will hear a noise, and ford will explain that it is probably just your house getting knocked down; go west[15]. You will be back in the country lane. There is a dog there. Give the sandwich to the dog[16]. Then go north[17]. You will be at your house again. Wait a while[9], and eventually, it will get windy, and Ford will drop a black device. Pick it up[18], and press the green button[19]. It will become dark.

[edit] Dark

The dark will happen continually throughout the game, so try to get use to it. When in the dark, one completely loses ones senses. However, after about four turns, one of the senses disappears from the list of what you can not sense. This is the key to getting out of the dark. Once a sense disappears, type it in. E.G. SMELL, TASTE, HEAR, SEE, and FEEL Then you will sense something. However, once you get real tea, a sense will disipear the first time, and change on every wait. This way, you can control where you go (You can only go to the folowing places once: Vogon ship, and the Heart of Gold)

Sense Where You Were What is Sensed What to do About What is Sensed Where You Are
Feel Inside the bridge of the Heart of Gold It feels a bit cold and wet and squishy. Drink the liquid[20]. Inside the sperm whale.
It feels a bit warm and wet and squishy. At the earth party (as Trillian).
See Inside the bridge of the Heart of Gold. Light stabs at the back of your eyes. Look at the light[21] Damogram (as Zaphod)
Light stabs at the front of your eyes Earth (as Ford)
Smell Inside the bridge of the Heart of Gold. There's something pungent being waved under your nose. You can make out a shadow moving in the dark. Look at the shadow[22]
  1. ^ GET UP
  2. ^ TURN ON LIGHT
  3. ^ PUT ON GOWN
  4. ^ OPEN GOWN
  5. ^ TAKE PILL
  6. ^ TAKE TOOTHBRUSH, TAKE SCREWDRIVER
  7. ^ TAKE MAIL
  8. ^ LIE DOWN
  9. ^ a b WAIT
  10. ^ S
  11. ^ E
  12. ^ BUY SANDWICH
  13. ^ TAKE TOWEL
  14. ^ DRINK BEER,G,G
  15. ^ W
  16. ^ GIVE DOG SANDWICH
  17. ^ N
  18. ^ PICK UP DEVICE
  19. ^ PRESS GREEN BUTTON
  20. ^ DRINK LIQUID
  21. ^ LOOK AT LIGHT
  22. ^ LOOK AT SHADOW

[edit] Keeping away from the dangerous rays

While Rötgen was experementing with his Newly found rays, he acidentally protected him self from their harmfulness because he needed a darkroom...