Ultima Online: The Second Age
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Ultima Online: The Second Age | |
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Developer(s) | Origin Systems |
Publisher(s) | Electronic Arts |
Designer(s) | Raph Koster |
Platform(s) | Windows |
Release date | October 31, 1998 |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
Rating(s) | ESRB: Mature (M) |
Media | CD |
System requirements | 166 MHz Intel Pentium CPU, 16 MB RAM, DirectX 6, Internet access, 4x CD-ROM drive |
Input methods | Keyboard, mouse |
Ultima Online: The Second Age was the first expansion for the Ultima Online MMORPG. It added several features to the game, including a new region called the Lost Lands, new creatures, and support for player-built cities.
The Second Age was developed by Origin Systems and published by Electronic Arts in 1998. It was the last Ultima Online expansion designed by Raph Koster.
Critical reaction to the game was mixed. The Second Age was given the "Online Role-Playing Game of the Year" award at the 1999 Interactive Achievement Awards. Many reviews criticized The Second Age for not expanding the game enough, especially since gamers were anticipating the 3D MMORPGs EverQuest and Asheron's Call.
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