The Time Warp of Dr. Brain
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The Timewarp of Dr. Brain | |
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Developer(s) | Sierra Entertainment |
Platform(s) | Macintosh, Windows, Windows 3.x |
Release date | June 1, 1996 |
Genre(s) | Educational, Puzzle |
Mode(s) | Single player |
Rating(s) | ESRB: K-A (6+) |
Media | CD-ROM |
System requirements | 486/DX66+, 8MB RAM, SVGA 640x480 256 colours, 2x CD-ROM. |
Input methods | Mouse |
The Timewarp of Dr. Brain is the fourth installment of the educational (genre) series, Dr. Brain by Sierra Entertainment.
Contents |
[edit] Theme
The beginning scene of the game comically reveals the storyline behind solving the puzzles. Dr. Brain had used a "transportation device" to travel back in time by one week, to find his lost carkeys. In an accident he travelled to an alternate dimension. The only way out of this strange area is to solve all the puzzles successfully. The theme of the game is time travel, therefore most of the games are loosely based on space and time.
[edit] Difficulty
Like the previous titles, The Timewarp of Dr. Brain is point-and-click, very simple indeed. There are three difficulty levels: novice, expert and genius. Each level has a set of 20 sub-games.
[edit] Gameplay
Like its predecessors, the objective of the game is to successfully complete a set of 10 puzzles. Throughout the game, Dr. Brain poses as an advisor to the player, constantly passing witty comments and suggestions. A total of approximately 12000 points is needed to finish one of the games, with a win in 'novice', 'expert', and 'genius' levels give 250, 1000, and 2250 points respectively.
[edit] Puzzles
Most of the puzzles require logical thinking and planning, a few however require dexterity. The puzzles include the following:
- Logical Puzzles: Caveman Rock, Monkey-See-Monkey-Do, Alchemy, Gridlock, Brainwaves, Primordial Soup
- Dexterity Puzzles: Beaver Dam, Spelunking
[edit] Beginning/End of the Game
Upon starting the game a mini-game appears, similar to the video-game Space Invaders. The player must hit the appropriate spaceship [new game/restore/quit] to play.
After completing all 10 puzzles, Dr. Brain is seen passing the starting screen in his time travelling machine, and returning home through a space-time rift.