The Sims Bustin' Out

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The Sims Bustin' Out
The Sims Bustin' Out for Xbox U.S. box cover

Developer(s) Maxis
Publisher(s) Electronic Arts
Series The Sims
Platform(s) PlayStation 2, GameCube, Xbox, N-Gage, Game Boy Advance
Release date December 16, 2003
Genre(s) Life simulation game
Mode(s) Single player, Multiplayer
Rating(s) ESRB: T
PEGI: 7+
OFLC: M
OFLC: G (N-Gage)

The Sims: Bustin' Out is the second title in The Sims console series. Bustin' Out was released for the Playstation 2, Xbox, Nintendo GameCube, Game Boy Advance and N-Gage in the fourth quarter of 2003. As the title suggests, Sims can get out of the house to visit other locations such as Shiny Things Lab or Casa Caliente. There are two modes. Bust Out Mode which has mission based gameplay and Freeplay Mode which is open-ended gameplay very much like the original The Sims PC game. It was the first Sims game to not be on the PC. The PlayStation 2 version also features the option to play online, though EA no longer supports it.

[edit] Gameplay

In the console version, Malcolm Landgraab is going around the neighborhood, repossessing items in return for unpaid rent. The player's objective is to complete each career track, unlock and buy back everyone's possessions, and become rich enough to evict Malcolm from his mansion and move their own Sim in.

The Game Boy Advance version puts the player's Sim in a place called "SimValley" for summer holiday. Like the console version, GBA version gameplay is objective-based - every time the player completes a series of tasks, the game is allowed to progress. In this game, there are no furnishing objects to unlock. Instead, the player must complete all tasks to unlock new houses. Deviating from the "point-and-click" selection process heretofore used in every Sims title, this version allows the user to control their Sim directly, using the GBA's directional pad.

In both versions, there are various locations Sims may visit throughout the course of the game. As Sims advance through the game, new areas become accessible. In the console version, new social interactions may be learned at a particular location. In the GBA version, new mini-games may be unlocked in certain areas.

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