The Magnificent Marble Machine

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The Magnificent Marble Machine

Titlecard for The Magnificent Marble Machine
Format Game Show
Created by Merrill Heatter & Bob Quigley
Starring Art James as the host; Johnny Gilbert as the announcer
Country of origin Flag of the United States United States
No. of episodes undetermined
Production
Running time 30 minutes (per episode)
Broadcast
Original channel NBC
Original run July 7, 1975June 11, 1976

The Magnificent Marble Machine was an American television game show that was based on pinball, and starred Art James. The show ran on NBC from July 7, 1975 to June 11, 1976, but was interrupted for about two weeks in January, due to scheduling changes on the network. It aired in both half-hour slots between Noon and 1 p.m. Eastern/11 a.m. and Noon Central. Merrill Heatter and Bob Quigley packaged this program. Robert Noah was the executive producer.

Contents

[edit] Game play

Two contestants (one a returning champion) competed, each paired with a celebrity partner, in this two-stage game.

In the first half of the game, the teams answered general knowledge questions, frequently involving puns or other wordplay, which were displayed on a huge electronic marquee. First, the players were shown blanks on the bottom line, denoting the number of words and letters in the answer; then a clue would crawl across the upper line. If no team buzzed in once the clue was revealed, letters of the answer then filled in at random as time progressed.

(Sample questions: "He's center and he's square./#### #####" Answer: Paul Lynde. "An athlete's supporter/###" Answer: Fan)

Often, the host would preface the clue with an additional clue: (e.g., the blanked-out answer "### ### #####" would appear, and the host might ask, "What does this man pull out?", then the clue, "A showy organist," would appear. Answer: all the stops.)

For any given question, only the contestant or the celebrity would be eligible to buzz in; this alternated with each question, and was indicated by lighted panels in front of the eligible player.

Correct answers were worth one point, and five points allowed the winning team to advance to the game's second stage – playing a giant pinball machine (20 feet high and 12 feet long, located in the middle of the set) that served as The Magnificent Marble Machine's centerpiece.

Each team member manipulated one flipper button (each controlling two flippers), and it was the team's goal to keep the ball in play for as long as possible within a 60-second time limit while accumulating points by hitting bumpers, noisemakers and lights. Hitting one of seven of the large numbered bumpers won the contestant prizes; hitting bumpers numbered 2 and 3 in combination won a larger announced prize (such as a car or trip). Play ended if it fell into one of the two "out holes"; the flippers were disabled when the allocated 60 seconds expired, with the ball (still in play) usually entering an out hole within a few seconds. At some point, a bonus prize was added for hitting all seven numbered bumpers at least once. In the original format, each bumper scored 500 points while any noisemaker scored 200 points. Producers audited the score by watching the tape, to insure that each scoring feature had registered. Apparently, as the machine aged (week by week), the scoring errors increased, so the producers changed the rules to have any of the seven "thumper bumpers" counting 500 points, with nothing else scoring. While the ball was in play, a music cue would play in the background entitled "The Marble Rolls" by Mort Garson, who wrote all of the music for this series.

If a team reached a target score after playing two balls (15,000 for each new champion, minus 1,000 for each return visit), the team played a bonus "gold money ball," where the player earned money ($200 for each noisemaker and bumper, later $500 for each numbered bumper). As the target was lowered from game to game, the money ball round became easier to reach. At some point in the series run, the "gold money ball" was redesigned to be a multi-player "money ball marathon" rather than a bonus round any player might be able to achieve in any one play of the machine. The contestant achieving the top point score over a two week period would be awarded a money ball round. This format lasted for maybe five marathons and the money ball was dropped from the game altogether. Even the electronic point counters on the pinball machine were covered over. Contestants then only played for prizes obtained by hitting the seven bumpers.

[edit] Scheduling/Ratings

Debuting on the Monday following the cancellation of host James' Blank Check (swapping places with Jackpot! on the lineup), The Magnificent Marble Machine was one of the most hyped game shows on NBC's daytime schedule in the 1970s, as programmers were hoping to cash in on the pinball craze. However, critics and viewers roundly panned the show; modifying the rules and changing the format to all celebrities (with guests playing for home audience members, and a studio audience member playing the bonus round) in January 1976 failed. Soap operas on CBS and the game Showoffs and the soap All My Children on ABC easily defeated The Magnificent Marble Machine in the ratings. In fact, the show left the air for several weeks around Christmas 1975 in order to retool and to give an experimental talk show hosted by KNBC-TV Los Angeles' Kelly Lange, Take My Advice, air time without a standard full-fledged 13-week commitment.

Although the last original episode aired in March 1976, NBC aired reruns until June, because of a technical strike affecting the network; this marked one of the first instances of a network employing repeats of a first-run game show to fill a time slot. The network canceled the program when its replacement series, The Fun Factory, was ready.

[edit] Notes

MMM and the short-lived 1967 ABC game show Temptation (coincidentally hosted by James also) were the only two game shows packaged by Heatter-Quigley to not use Kenny Williams as announcer. Because Williams was so busy at the time on the other H-Q shows (totaling some 17 half-hours per week, both on networks and in syndication), Johnny Gilbert, best known today as the long-standing voice of Jeopardy, worked MMM instead.

[edit] Episode status

Nearly all of the shows were erased due to not only NBC's standard wiping practice in the 70s, but also because videotape was very expensive. NBC would re-use its tapes to tape other programming. Only two episodes of this show are known to exist. The fourth show is on the trading circuit, in varied quality. The All-Star episode from March 1976 exists at The Paley Center for Media.

In addition, a short clip of the show appears in the 1979 movie The China Syndrome on a television monitor.

Note: The 4th episode along with the production music by Mort Garson can be viewed at: Television Production Music Museum.

[edit] External links