The Legend of Mir 3
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The Legend of Mir 3 (Korean: 미르의 전설 3) is a sprite based isometric 3-D massively multiplayer online role-playing game, developed by Wemade Entertainment. It is a sequel to the massively multiplayer game The Legend of Mir 2.
The game remains largely unchanged from the previous version, with the exception of the graphics being upgraded from 8-bit to 16-bit. There is also improved player customization, far larger maps, and a revamped quest system.
- Note: recently the legend of mir3 client version 3.55, has been released. Some major changes have been made. Glowing armour, leveling cap not maxed, new maps, guild functions, items, towns.
Like its predecessor The Legend of Mir 2, The Legend of Mir 3 is hugely popular in China and South Korea. It has been certified by the Guinness Book of Records for having 750,000 subscribers online simultaneously.
The current European host for the game is the Italy-based Game Network, who obtained the license to run Mir 3 in early 2006. The original hosts were Bradford-based Quality Games Online (QGO). The game was in open beta from February 2006 until June 2006.
The United States host for the game is the US based iEntertainment. The US version of the game is in pay-to-play phase also, and the two companies are now working together to acquire implemented changes from Wemade.
The Romanian host is a free version of the game but with the permission of Wemade to operate.
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[edit] Characters
[edit] Warrior
The warrior is a straight forward basic class. Warrior uses 'DC' [Destructive Charm(melee attack)] to kill the enemy. They have high HP (hit points), high AC ("Armour Class/Armour Charm" Defense from melee attacks) and have very little MP (Mana points) and low MR (Magic Resistance).
[edit] Wizard
The Wizard can be a bit tricky at first. They use magic attacks such as "Frozen Earth" or "Ice Blades". They use 'MC' [Magic Charm (Ranged Magic)]. They have a wide variety of elements to choose from and use on their opponents or monsters. Elemental weaknesses are key to wizards. They have AoE(Area Of Effect) attacks as well as mass attacks. Wizards have low HP (hit points), Extremely high MP (Mana points), High MR (Magic Resistance) but low AC (Melee Defense).
[edit] Taoist
The Taoist is a support class. Similar to a priest, the taoist can heal and bless. Healing is one very important aspect of the game. Taoists throw talismans and poison. They focus on two key elements, Holy and Dark. They can summon pets such as the 'shinsu' or 'bone familiar'. Taoists can resurrect the dead, a very useful move. Taoists are considered the hardest and most complex class to level up and boss hunt with. Taoists use 'SC' (Soul Charm), which is a balance between magic and melee attack. Still ranged the taoist can use 'SC' to increase the amount of damage and skill use. Taoists have Balanced MP (Mana points) + HP (hit points)as well as Balance MR (Magic Resistance) + AC (melee Defense). Unlike in the legend of mir 2, Taoists are a lot more powerful thanks to more useful magic and a greater durability. for example they can make themselves totally invisible using a skill at level 43. This helps them to evade monsters easily, or launch surprise attacks in the Wall wars ( guild war system < battle for a walled town/city)