The Legend of Mir 2

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Legend of Mir 2

Developer(s) WeMade Entertainment
Publisher(s) ActozSoft
Version EU: 2.3, 2006-07-28
KR: ?
TW: ?
CN: ?
Platform(s) Windows
Release date Flag of Italy September 19, 2001
Genre(s) Fantasy MMORPG
Mode(s) Multiplayer
Media Download
System requirements Windows
Input methods Keyboard, mouse

The Legend of Mir 2 (Korean: 미르의 전설 2) is a sprite based isometric 3-D massively multiplayer online role-playing game developed by Korean-based Wemade Entertainment. There are currently four versions available; Korean Mir, Chinese Mir, Taiwanese Mir, and European Mir.

While being moderately successful in Europe, it has been incredibly well-received in Asia, and was the most popular MMORPG in China in 2002 and 2003, with over 250,000 simultaneous users being reported.

Mir 2 continues to officially run in both Korea and Europe, albeit with lower player counts. The technology used to render the game is antiquated, as it simply loads pre-rendered images to display the world while using no real rendering engine, as opposed to most of the 3D game engine technology used today.

The sequel, The Legend of Mir 3, has a very similar gameplay but has updated graphics, as well as providing larger maps. It has not quite reached the popularity levels of its predecessor, and has so far been released in the same countries as Mir 2, as well as in the United States.

Contents

[edit] Gameplay

Players control an avatar and venture through cities, open landscapes, woods, and dungeons.


[edit] Characters


New players have the option of playing one of three professions, with no more than three characters per server. Professions range from Taoist, healers who use magical and melee attacks; Warriors, who use mainly melee attacks with some attacks relying on Magical Power; and Wizards who solely depend on magic (though some weapons do compensate for their lack of general weapon knowledge).

[edit] Taoist

Taoist use their connection with nature to form powerful attacks. While being neither a wizard or warrior, they have skills similar to both. Taoist are primarily healers while assisting other players, though they can be quite destructive. Most of their skills depend on the use of Amulets, which are purchased from NPC vendors.

[edit] Warrior

Warriors are incredibly strong characters that use their brute force with little magic to hack away at their enemies. Warriors are generally the easiest character for newer players due to their higher maximum health and easy of play.

[edit] Wizard

Wizards are a magic based class using magical ranged attacking methods due to their lack of ability to sustain melee damage. Similarly, wizards rarely use melee attacks against their enemies.

[edit] PK

Players are allowed to attack and kill other players ingame for any given reason, though it is generally frowned upon. Once a player has killed another player they are labeled with either yellow or later, red, that informs other players that they have killed somebody recently. Red players are not allowed in most cities and are generally ignored by NPC's. Red players are also fair game to other players, a punishment for their PK status.

Another punishment is the chance of cursing your weapon from the death of another player. Curses cause weapons to deal less of a melee blow. Increased number of curses will render a weapon useless.

While attacking another player, the attacker will be labeled with a Brown player name. Any other player can attack and kill the offending player without accumulating PK points.

[edit] Point System

Players are labeled with a PK status after successfully killing another player. Each kill is considered 100 PK points. One point is removed every minute. Following the point system

  • 0-99 Points - The player continues to have a white character name, even though the character still has PK points.
  • 100-199 Points - The player's name will turn yellow, a symbol that the player has killed somebody recently.
  • 200 and above - The player's name will be red, showing that the player has killed at least three people. While red the player can be killed without any ill effect to the attacking player. Red players will lose almost all of their bag when dying.

Any towns that are guarded by a Guard, Archer Guard or a Town Archer will attack any red named player on site. This stops any red named players from entering towns, or if they're already in the town, then it decreases their safe areas dramatically, as one wrong move can cause any of the patrolling guards to attack, along with any other player on the game.

[edit] History

[edit] European Mir

The Italian company Game Network is responsible for the operation of the European version of the game. Game Network originally had their own satellite television channel, but it was canceled due to lack of funding[citation needed].

[edit] Closing Mir Europe

After over 5 years of popularity Digital Brothers, the company that owns game network, decided to end any contract talks with wemade and are in the process of "bleeding the game dry". In the 2007 yearly review and the September quarterly review, Digital brothers have made it clear they intend to replace not only Mir2 Europe but also Myth of Soma Europe.

"Revenues from "Legend of Mir" and "Myth of Soma" subscriptions fell from €178 thousands to €32 thousand, and titles will soon be replaced by a new generation of games accessed from the portal for the European Market, www.gametribe.com. Construction of the portal will be completed during the first half of the year."[1]

Suspicion had been ripe since the lack of interaction from staff, this included allowing the continuation of cheats/exploiters rather than banning and requesting for cheat prevention tools from WeMade to allow the continues income from all gamers currently involved.

There had been a distinct lack of interest from staff in keeping the official legend of Mir homepage updated, with no regular updates since 24 January 2007 and no update of "screenshot of the month" since March 2005. There had been no update of the item and weapon guide for over 3 years and customers regularly complained on the forum with lack of feedback.

13 February 2008. GNOnline closed its forum and with no ETA of a new one. Staff have issued emails on request stateing no new forum will be made or approved until it is decided if they renew the yearly contract from Wemade.

27 march 2008 there is still no official forums but a look into a well respected site of "mir2resources" should provide a link to a temporary replacement

[edit] Lack of cheat control

After exploit on exploit and continuing false promises from staff a few members of Mir decided to test the "knowledge" and response time from the staff on cheats.

Recently a well known player from Phoenix server decided to exploit the contest room bug, to test staff. After at least 2 weeks of constant macro exploiting he got bored and contacted the GameNetwork staff, requesting to be banned as he had had enough of the cheats and admitted cheating himself on this one occasion, staff responded only by the following "We respect your honesty and thank you for informing us of your actions" and his account is still active to this day, His name was Ego.

Legend of mir staff have said for over 2 years that no new anti cheat softwate will be introduced until Wemade send it to them as GamesNetwork are simply hosts of a MMORPG and not developers or coders, hence why so many people blatantly cheat and continue to do so making the game very difficult to play for fair players.

Unfortunately promises get made every year to keep a dwindling player database happy, then it never gets delivered.

[edit] Chinese MIR

Mir 2 is operated by Shanda Interactive Entertainment Limited, established in December, 1999. In September 2001, Shanda published Mir 2 as its first game. Later in November, 2003 Shanda acquired the controlling stake in Actoz who owns 50% of the copyright for Mir 2.

Another game by Shanda, The World of Legend, allegedly infringes on copyrighted Mir 2 content, prompting legal action by Wemade.

[edit] References

  1. ^ Microsoft Word - Relazione trimestrale consolidata in inglese al 30 settembre 2007 Gruppo Digital Bros.doc

[edit] External links

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