The Legend of Blacksilver

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The Legend of Blacksilver
Archives Scene from Commodore 64 version
Archives Scene from Commodore 64 version
Town Scene from Commodore 64 version
Town Scene from Commodore 64 version
Wilderness Scene from Commodore 64 version
Wilderness Scene from Commodore 64 version

Developer(s) Quest Software (US)
Publisher(s) Epyx
Platform(s) Commodore 64, Apple II
Release date 1988
Genre(s) Computer role-playing game
Mode(s) Single player

The Legend of Blacksilver is a fantasy adventure game developed by Charles W. Dougherty and John C. Dougherty of Quest, Inc. and published by Epyx, Inc. in 1988. It is an indirect sequel to the game Legacy of the Ancients.

Contents

[edit] Introductory plot

The principal character in the game is first contacted by Princess Aylea in a dream-vision. They are told that the evil Baron Taragas from the Kingdom of Maelbane has conspired with a local baron, Baron Mantrek, to find a magical material called Blacksilver. Supposedly in the hands of evil, Blacksilver could be used to create weapons of mass destruction. Princess Aylea instructs the character to rescue her father, King Durek, who has been abducted by Baron Taragas.

[edit] Game engine

The Legend of Blacksilver uses an improved version of the engine used in its predecessor, Legacy of the Ancients, which in turn was loosely based on the engine used in the Questron series.

[edit] Hardware platforms

Originally designed for the Commodore 64, the game was ported to the Apple II. An IBM PC DOS port was in development by Quest but was halted when Epyx, the game publisher, went into bankruptcy.

[edit] References