The Forest of Doom
From Wikipedia, the free encyclopedia
Fighting Fantasy Gamebooks | |
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The original cover of The Forest of Doom illustrated by Iain McCaig. |
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The Wizard cover of The Forest of Doom illustrated by Martin McKenna. |
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Outline | |
Location: | Allansia, Titan |
References: | 400 |
Publication details | |
Author(s): | Ian Livingstone |
Illustrator: | Malcolm Barter |
Puffin | |
Cover illustrator: | Iain McCaig |
First published: | 1983 |
Number | 3 |
ISBN: | ISBN 0-14-031604-3 |
Wizard | |
Cover illustrator: | Martin McKenna |
First published: | 2003 |
Number | 8 |
ISBN: | ISBN 1-84046-429-1 |
List of Fighting Fantasy Gamebooks |
The Forest of Doom is a single-player roleplaying gamebook written by Ian Livingstone, illustrated by Malcom Barter and originally published in 1983 by Puffin Books. It was later republished by Wizard Books in 2003. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 3rd in the series in the original Puffin series (ISBN 0-14-031604-3) and 8th in the modern Wizard series (ISBN 1-84046-429-1).
Contents |
[edit] Story
Only the mad or the very brave would willingly risk a journey into Darkwood Forest. Yet it is here you must go to find the missing pieces of the legendary Hammer of Stonebridge. Fashioned by the Dwarves many ages ago, only the warhammer can protect peaceful Stonebridge against its ancient doom.
Warned of the monstrous creatures that lurk in Darkwood’s tangled forest, you must first find Yaztromo, the master mage, whose magic may help protect you. But time is short. Can you restore the Hammer before the Trolls destroy Stonebridge for ever?
This Fighting Fantasy gamebook is set in the usual fantasy world of Titan, in the Allansia region. The player must retrieve a magical warhammer for the dwarves of the village of Stonebridge. It has been separated into two pieces and lost in the depths of Darkwood Forest.
If the player has not retrieved the hammer by the end of the book, it is possible to retrace their steps to the beginning and try again an indefinite number of times, which introduces absurdities as set-pieces are reset over and over again.
[edit] Wizard rule errors
Some of the rules are incorrectly printed in the Wizard version of the book due to text being copied from The Warlock of Firetop Mountain. The rules state that Provisions can only be eaten when instructed by the text, which is not the case. The book also incorrectly states that the player has two doses of their chosen Potion at the beginning of the book, when in fact they have only one.
[edit] Later references
The book introduced several characters and locations that would recur later in the series, including the wizard Yaztromo, the dwarven village of Stonebridge and the evil Darkwood Forest. Chronologically, the book can be considered the sequel to Caverns of the Snow Witch and - depending on the reader's interpretation - the prequel to Temple of Terror.
Video game versions of the book were released in 1984 for the ZX Spectrum and Commodore 64.
[edit] See also
[edit] References
- Fighting Fantasy Gamebooks on gamebooks.org.
- The Forest of Doom on gamebooks.org.
- The Forest of Doom on the Internet Archive record of the old fightingfantasy.com site.
Official sites:
- The Forest of Doom on the official Fighting Fantasy website.
- The Forest of Doom on the Wizard Books website.
Magazines:
- "Open Box" (June 1983). White Dwarf (42): 16–17.