The Feeble Files
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The Feeble Files | |
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Developer(s) | Adventure Soft |
Publisher(s) | Adventure Soft, Bomico, Idigicon, Infogrames |
Platform(s) | Amiga Mac PC (Windows) others with ScummVM |
Release date | 1997 |
Genre(s) | Adventure |
Mode(s) | Single player |
Rating(s) | ESRB: Teen (13+) USK: 12+ |
Media | 4 × CD / 2 × CD |
The Feeble Files is an adventure game about the adventures of a rather ‘feeble’ alien called Feeble. The game is a science fiction comedy, with a similar style of British humour to that of Adventure Soft’s previous games, the Simon the Sorcerer series.
It was created and released in the UK in 1997 by Adventure Soft. e.p.i.c. interactive (now RuneSoft) created a Mac version in 2001 and an Amiga version in 2002 that were released in Europe. In 2002 the Mac version was released in the U.S..
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[edit] Presentation
- Graphics
- The game is presented in pre-rendered 2D graphics at much a higher resolution than the Simon the Sorcerer games series. However, given the five year gap between its original UK release and the US release there have been several claims that it looks dated.
- Voice Acting
- To bring Feeble’s world to life several famous actors were recruited to provide the voices. Feeble was voiced by Robert Llewellyn from the BBC comedy Red Dwarf, and Blake's 7’s Peter Tuddenham provides the voice for the Oracle.
- Interaction
- For interaction the game uses a point-and-click navigation system synonymous with adventure games. The player is in control of the main character, Feeble, and must solve various puzzles to advance through the game and complete his quest.
- At one point during the game the player must win several arcade games in order to advance, however these games use completely different gameplay methods and many people become stuck. In the end Adventure Soft released a saved game just after the arcade section to allow people to carry on playing.
- The story and puzzles within the game are all of a linear nature.
- Music
- Unusually for this type of game, there is no background music during gameplay segments, only ambient sound. Cutscenes, however, have full music soundtracks.
[edit] The Game World
The world of The Feeble Files is very detailed and contains large amounts of information and dialogue that is superfluous to the plot.
- OmniBrain
- The OmniBrain is the governing power of the galaxy, controlling and seeing everything via the all-powerful OmniCorporation and its tortuous bureaucracy, and the sinister Enforcers.
- The game states “he considers all life forms everywhere to be his citizens, and he loves them and cares for them in the way that is best for them, and wants them all to be happy. Praise be to the OmniBrain!"
- This fine line between a god and a dictatorship is explored at many points throughout the game. One example of this is the Happy Bots who patrol the city to ensure that everyone is happy. However, they achieve this in a rather unorthodox way, by killing anyone who is sad.
- Ministry of Galactic Uncertainty
- Feeble works for the Ministry of Galactic Uncertainty (Crop Circle Division). It is his job to fly to undeveloped planets, such as Earth, and create crop circles in order to increase the indigenous population's paranoia and uncertainty about the universe. This is to stimulate greater scientific investigation and technological development, until the planet is sufficiently advanced that it is ready to be absorbed by the OmniCorporation.
- Directives
- Directives are rules created by the OmniBrain to make the world better; there are over a million of them. As the game progresses a record is kept of all the rules that Feeble has broken.
[edit] Using ScummVM
All versions of the game are fully compatible with ScummVM since version 0.9.1. In order to play the Windows version, however, the Smacker cutscenes must be reencoded using RAD Game Tools and the ScummVM Tools package.
The Windows versions and later Mac versions are stored within an installer. The Windows Installshield setup can be extracted with i5comp/i6comp. The Mac installer must be run under Mac OS X as nothing can currently extract the contents of VISE. Orange of the SynCE linux suite may one day be able to do it.
[edit] Ports
Windows 4CD:
- Original release of game.
Windows 2CD:
- Reduced video quality of cutscenes, compared to original release.
- Removed several cutscenes (Fmain, Mix_Snip1, Mix_Snip2, Mix_Snip3, Mix_Snip4, Mix_Snip5, Mix_Snip6, Mix_Snip7, Mix_Snip8) of docking controller and pilot arguing at Metro Prime.
Amiga and Mac:
- Reduced audio and video quality of cutscenes, compared to original release. (Reduced video resolution in Amiga version too)
- Removed several cutscenes (Fmain, Mix_Snip1, Mix_Snip2, Mix_Snip3, Mix_Snip4, Mix_Snip5, Mix_Snip6, Mix_Snip7, Mix_Snip8) of docking controller and pilot arguing at Metro Prime.
- Removed the background chatter between docking controller and pilot at Metro Prime.
- Removed the OmniTV cutscenes (Charisma, Nextdoor, Omnitoy, Qtime), which are displayed on television in the prison of Cygnus Alpha.
- Removed the epilogue cutscene (WhoWhat).
Audio quality and video resolution of cutscenes:
Windows: 22050 Hz PCM audio; 640x480 video (Smacker).
Mac: 11025 Hz ADPCM audio; 640x480 video (dxa).
Amiga: 11025 Hz PCM audio; 384x280 video (dxa).