The Destiny of Zorro
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The Destiny of Zorro | |
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European box art |
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Developer(s) | Pronto Games |
Publisher(s) | 505 Games |
Engine | Torque Game Engine |
Platform(s) | Wii |
Release date | February 2008 |
Genre(s) | Action-adventure |
Mode(s) | TBA |
Rating(s) | ESRB: RP (Rating Pending) |
The Destiny of Zorro is a video game about Zorro, developed by Pronto Games for the Wii. Gameplay details will be announced at the 2007 Game Developers Conference.[1]
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[edit] Setting
The game will be set in the coast and desert landscape of Spanish California in the early 1800s, as the player takes the role of the hero Zorro. "The Destiny of Zorro draws inspiration from the Mexican, Spanish and Native Southwest American cultures prevalent in California in the early 1800’s" and gives the player a number of plots to play through, such as taking it up against Calavera and his troops or a power-hungry mob boss, thwarting a plot to steal a great treasure, and facing off against a rebel army.
The game is a traditional third-person action game, with cut-to sections where you use the Wii remote to execute certain moves. The Wii Remote lets the player whip, slice and perform Zorro’s signature ‘Z’ slash move.[2]
[edit] References
- ^ Tom Bramwell (February 16, 2007). Wii Zorro to leave mark on GDC. Cubed3.
- ^ Adam Riley (February 16, 2007). Wii-Exclusive Zorro Details and Screens. Cubed3.
not able in north america o japan, only in europe
[edit] See also
[edit] External links
- Announcement on the official website
- The Destiny of Zorro on GameSpot
- The Destiny of Zorro on IGN
- The Destiny of Zorro on Cubed3