The Blackwell Series
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The Blackwell Legacy | |
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Developer(s) | Wadjet Eye Games |
Publisher(s) | Wadjet Eye Games |
Designer(s) | Dave Gilbert |
Engine | Adventure Game Studio |
Platform(s) | Windows |
Release date | 23 December 2006 |
Genre(s) | Adventure game |
Mode(s) | Single player |
Media | CD (1) or Internet download |
Input methods | Mouse and keyboard |
The Blackwell Legacy, Blackwell Unbound and Blackwell Convergence are the three independent adventure games making up the series. The first episode was released on 23 December 2006, the second on 4 September 2007, and the demo version of the third was released on 18 January 2008. The games were designed by Dave Gilbert, creator of The Shivah and Two of a Kind.
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[edit] The Blackwell Legacy
The protagonist of the game is Rosangela Blackwell, who is a young writer living a solitary life in New York City. The death of her only relative, her aunt, inspires her to seek the truth behind her haunted past.
The game runs under the Adventure Game Studio platform. It was nominated for 4 AGS Awards for games released in 2006 and won the award for Best Character Art[1]. Character art was drawn by Ian 'Big Brother' Schlapfer of Herculean Effort Productions.
Known for its excellent story and voiceovers, the game starred Sande Chen as Rosangela Blackwell and Abe Goldfarb as Joey Mallone.
[edit] Blackwell Unbound
A prequel to Legacy, Unbound follows the investigations of Joey Mallone again, this time with Rosa's aunt Lauren, back in the 70s. Two apparently unconnected cases of hauntings are investigated and solved by the protagonists.
As with Legacy, Unbound uses the Adventure Game Studio engine. Unbound was originally supposed to be a flashback sequence in the next game, The Blackwell Convergence, but it grew so large that it became a game in its own right. The game was nominated for Best Story and won Best Music in the AGS Awards for games released in 2007.[2]
[edit] The Blackwell Convergence
The next game in the series picks up again with Rosa and Joey continuing their investigations. A demo has been released, available at the Wadjet Eye website.
[edit] Genesis
The project originally began as Bestowers of Eternity. This game was released as free software in 2003 via the Internet under that title, and gained much popularity. Subsequently it was decided for the project to be extended and redone into a proper commercial product – and thus The Blackwell Legacy was born.