The Amazing Spider-Man 2

From Wikipedia, the free encyclopedia

For the 2001 PlayStation game of the same name, see Spider-Man 2: Enter Electro.
For the 2001 Game Boy Color game of the same name, see Spider-Man 2: The Sinister Six.
For the 2004 video game of the same name, see Spider-Man 2 (video game).
The Amazing Spider-Man 2
Image:The Amazing Spider-Man 2 Coverart.png
Developer(s) Bits Studio
Publisher(s) LJN
Platform(s) Game Boy
Release date 1992
Genre(s) Platform game, Adventure
Mode(s) Single player
Rating(s) ESRB: Everyone
Media Cartridge
Screenshot from The Amazing Spider-Man 2
Screenshot from The Amazing Spider-Man 2

The Amazing Spider-Man 2 (or just Spider-Man 2 [1] in the US) is title of a Game Boy video game released by LJN in 1992 and was programmed by Bits Studio. While the game was a sequel to the 1990 video game titled The Amazing Spider-Man, it played much differently from the first game and was widely panned by video game critics. It was followed by The Amazing Spider-Man 3: Invasion of the Spider-Slayers.

Contents

[edit] Storyline

A collection of supervillains have framed Spider-Man for a bank robbery and thus he must survive several side-scrolling levels, battlling various thugs and supervillains in order to clear his name.

The game was different from the original The Amazing Spider-Man game, in that along with its action-adventure theme, Spider-Man also had to collect various objects located in each level in order to solve puzzles.

[edit] Critics

Most video game critics panned the game for having much smaller graphics then the original, intermission scenes with bad grammar, and a frustratingly difficult game play format.

[edit] Features

[edit] Stages

  • 1-City
  • 2-Power Plant
  • 3-Sewer
  • 4-Amusement Park
  • 5-Building & Blimp

[edit] Bosses

[edit] Special appearances

[edit] Items

  • Web: Fill the web bar.
  • Heart: Fill the health bar.
  • Weight: Increases Spider-Man's strength.
  • Crowbar: Used to open a door.
  • Passcard: Used to enter in the building with the Antidote.
  • Key: Used to open a door.
  • Oil: Used to fuel Hobgoblin's glider.
  • Antidote: Used to make the Lizard turn back to Dr. Connors.
  • Entry Code: Used to enter in Graviton's building.