Talk:The Saga of Ryzom
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[edit] Press release?
This reads like a press release, and seems distinctly absent of NPOV. It is unfortunate. Agbdavis 19:14, 12 November 2006 (UTC)
[edit] Minimal
It's unfortunate that a game like this which was released prior to the World of WarCraft, has less information. Not to mention the parellels between it and WoW. Something should be done about this. -Anon.
[edit] Popularity
For an article that reads like a press release, it's not clear to me how popular or successful the game has been. --71.169.136.115 01:08, 14 December 2006 (UTC)
[edit] Commercial history
For those editors who know about this subject: it'd be a good idea to add a section on Ryzom's commercial success and lack there of, and how it's being sold off and might be sold to the Free Ryzom group (supported by the FSF) which would Free all the IP assets. As it is, the article is conspicuously lacking such information. --Gwern (contribs) 19:58 14 December 2006 (GMT)
[edit] A paragraph for the GPL campaign
A paragraph shoud definitely be consacrated to the campaign for bringing Ryzom to the Free Software ecosystem, under the GPL, just like how it happened with Blender.
FSF has also made the GPL-ization of Ryzom a high priority project. This is by no mean small news. —The preceding unsigned comment was added by Omegasaid (talk • contribs) 18:15, 17 December 2006 (UTC).
The article states that “The game's engine, NeL, was created by Nevrax and licensed under the GPL”. Would someone clarify what the Free Ryzom Campaign is trying to purchase in addition to the game engine? --66.81.125.49 17:16, 19 December 2006 (UTC)
They were trying to get the game assets; the data files with maps, sounds, graphics, polygons, etc. The assets are what make the game worthwile, without them there is no Ryzom.