Resident Evil: The Umbrella Chronicles
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Resident Evil: The Umbrella Chronicles | |
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North American box art |
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Developer(s) | cavia, Capcom[1] |
Publisher(s) | Capcom |
Designer(s) | Masachika Kawata (Producer) |
Engine | Graphics: Id Tech 4 Physics: Open Dynamics Engine[2] |
Platform(s) | Wii |
Release date | NA November 13, 2007 JP November 15, 2007 EU November 30, 2007 AUS December 13, 2007 |
Genre(s) | Rail shooter, survival horror, Science Fiction |
Mode(s) | Single player, two player co-op |
Rating(s) | ESRB: M (Mature) CERO: C (15+) OFLC: MA15+[3] PEGI: 18+ BBFC: 15 USK: Index [4] |
Media | 1 Wii Optical Disc |
Input methods | Wii Remote and Nunchuk, Wii Zapper |
Resident Evil: The Umbrella Chronicles, known in Japan as Biohazard: Umbrella Chronicles (バイオハザード アンブレラ・クロニクルズ Baiohazādo Anburera Kuronikuruzu?), is an on-rails shooting game and the seventh main installment in Capcom's Resident Evil series.[5] The game was released on November 13, 2007 in North America, November 15 in Japan, and on November 30 in Europe, except for Germany, where the game is not available due to the lack of a USK rating.[4]
The game's plot attempts to expose the Umbrella Corporation's meddling throughout the Resident Evil series through narrations from Albert Wesker, a former Umbrella Corporation scientist, and hidden documents pertaining to the organization's secret motives and actions. The game's main plot is composed of five main scenarios that recapitulate the events of Resident Evil Zero, Resident Evil, Resident Evil 3: Nemesis, as well as new material pertaining to the Umbrella Corporation's downfall. The game features many characters from previous Resident Evil games, who reprise their role in their respective scenarios.
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[edit] Development
The game was co-developed by cavia and Capcom[1] and produced by Masachika Kawata who was behind the PS2 port of Resident Evil 4.[6] At E3 2006, Capcom officially announced that development was already underway for an exclusive Resident Evil game for the Wii and mentioned that it would take advantage of the console's unique Wii Remote controller, giving players a new experience. Members of Capcom's Clover Studios, who created such games as Viewtiful Joe and Ōkami, have been called upon to help develop the game.[7]
A short clip of the game was shown on the Nintendo World event on November 3, 2006, where 2007 was revealed as the release date. On April 6, 2007, the official Japanese website went live containing an official teaser video.[8] On April 13, 2007, the official Japanese website updated with a second trailer, character profiles and screenshots.[8] A Japan-only release of the game came with a limited edition collector's Biohazard box featuring several items.[9] Christian Svensson, Capcom's senior director of strategic planning and research, stated the game would support 480-progressive scan and 16:9 widescreen resolution.[10] A trailer was included in the Resident Evil 4 Wii edition, which shows the mansion from the original game and areas of Raccoon City.[11] At its pre-E3 press conference on July 11th, 2007, Nintendo announced that the Wii Zapper peripheral will be compatible with the game.[12]
The game was initially going to play similarly to Resident Evil 4. However, in an interview with Famitsu, the game's producer Masachika Kawata revealed the reason for the drastic change in gameplay. According to him, "Wii users like easiness" and that a RE4-style game is "too complicated" for Wii users to enjoy. Masachika Kawata then elaborated that "complex operability can be an obstacle for Wii users", and that he purposefully had to "compromise to a lower difficulty level" and "reduce enthusiast-only elements".[13]
[edit] Synopsis
[edit] Setting
Resident Evil: The Umbrella Chronicles encompasses several scenarios, which are based on various plot elements from the Resident Evil series. The game's first three scenarios, "Train Derailment", "The Mansion Incident", and "Raccoon's Destruction", are set within Raccoon City, or its surrounding area in 1998. The Umbrella Chronicles' final scenarios, which is based on new material, is set in Russia, taking place in 2003.
[edit] Characters
The Umbrella Chronicles features eight playable characters from previous Resident Evil games, including Rebecca Chambers, Billy Coen, Chris Redfield, Jill Valentine, Carlos Oliveira, Albert Wesker, Ada Wong and HUNK.
[edit] Plot
The Umbrella Chronicles' first scenario, based on the events of Resident Evil Zero, follows S.T.A.R.S operative Rebecca Chambers, and former-marine Billy Coen as they venture through a train that eventually takes them to a derelict training facility.[14] Once within the facility, they discover they are being stalked by James Marcus, one of the Umbrella Corporation's co-founders and former scientists, who has managed to resurrect himself with the aid of leech test-subjects.[15] After a confrontation, Marcus mutates into a monstrosity, but is subdued by the duo. Chambers and Coen escape as the facility self-destructs.[15] Another sub-chapter within the scenario traces Albert Wesker's actions, now posing as the leader of S.T.A.R.S' Alpha team, as he attempts to escape the training facility.[16][17]
The game then proceeds to retell the events of the first Resident Evil. The scenario follows both Chris Redfield and Jill Valentine, as opposed to the actual Resident Evil game, which feature the two splitting up. Redfield and Valentine are forced to battle their way through a mansion full of un-dead residents, before stumbling upon a secret Umbrella Corporation research facility in the mansion's basement.[18] The two then discover the facility's most powerful creation, a Tyrant, and destroy it.[19] The scenario features two different sub-chapters, which reveal Chambers' action between Resident Evil Zero and Resident Evil,[20] as well as a Wesker's reanimation and escape after his apparent death.[21]
The Umbrella Chronicles next scenario visits Raccoon City during the events of Resident Evil 3: Nemesis. Valentine returns to the game, and is paired with mercenary Carlos Oliveira, as they attempt to survive an outbreak of the T-Virus.[22] After defeating several un-dead citizens, Valentine and Oliveira encounter Nemesis, an upgraded Tyrant, sent to kill Valentine.[22] They defeat Nemesis and escape Raccoon city before it is destroyed by the United States government in desperate contingency effort.[23][24] The scenario also features two sub-chapters, detailing Ada Wong and HUNK's background roles during the main scenario's events.[25][26]
The game's final scenario is entirely composed of new material, which trails Redfield and Valentine as they attempt to infiltrate the Umbrella Corporation's final stronghold in Russia.[27] Now leading a group of armed activist, the duo storms the stronghold by force, encountering waves of un-dead soldiers and mutations.[27] Despite sustaining heavy causalities, the Redfield and Valentine enter the facility's inner-sanctum, only to encounter and destroy the Umbrella Corporation's latest creation, the T-A.L.O.S. Project.[28] The game's final sub-chapter features Wesker infiltrating the facility by himself in an attempt to recover the Umbrella Corporation's most important files.[29][30] He is confronted by his long-time nemesis, Sergei Vladimir, whom he defeats.[31] The game's credits reveal that the Umbrella Corporation's secrets have finally been exposed. As a result, the government dissolves the company and begins to take legal actions against its top officials.[32]
[edit] Gameplay
The Umbrella Chronicles is an on-rails shooter. Players follow a pre-set path, shooting enemies and picking up optional weapons and health items, occasionally choosing between multiple paths. Using the analog stick on the Nunchuk, players can look around in a limited manner. In some cases, the Wii Remote can be used to activate melee weapons against enemies where the camera shifts to a third-person view, or use timed button presses in certain cutscenes to evade traps and enemy attacks. Each stage is split into individual chapters and contains save checkpoints at the end of each chapter. Stars are obtained at the end of each stage, based on the player's performance, which can be used to upgrade weapons. To unlock some levels and sublevels, the player needs a certain ranking, "S" being the best. The amount of destroyed items, obtained objects, files, critical hits and clear time affects this.
Upon beating HUNK's fourth survivor mission, co-operative mode will be unlocked for the single-player missions. When selecting characters, an option will appear on the screen to select co-op mode. Both players will play as the same character, but each player will have their own aiming reticule.
[edit] Reception
Publication | Score |
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GamePro | 4.25 out of 5[33] |
Edge Magazine | 7/10 [34] |
GameTrailers | 8.3 out of 10[35] |
IGN | 7.9 out of 10[36] |
GameSpot | 7.0 out of 10[37] |
1UP.com | B+[38] |
Nintendo Power | 8.0 out of 10 |
Game Informer | 8.25 out of 10 |
X-Play | 4/5 |
The Umbrella Chronicles has received above-average scores from critics and reviewers. GamePro praised its unlockable secrets and satisfying gameplay. They added that "The only downside to The Umbrella Chronicles is that longevity will be an issue."[33] GameTrailers called it "fantastic overall" and a "superb entry in the genre". They praised the game for its surprising length and unlockable content, but stated that while the graphics "look good", they were sometimes "a step behind" Resident Evil 4. They added that having the game on rails actually makes it scarier, and that it's "basically a love letter" to fans of the series.[35] IGN praised the game as having "amazingly cool" design but complained about the lack of representation from Resident Evil 2 and 4 as well as the gameplay, which they felt was too slow. On the other hand, they called the presentation "pretty impressive" and stated that "there’s no denying the fun" they had with it.[36] The Escapist's "Ben Croshaw" reviewed the game in his weekly Zero Punctuation videos. He felt that the game was a step back in time with it being on-rails. Gamespot praised the easy controls and the look and feel of the game, but criticized the music, stating that "it undermines the atmosphere," and that the "on-rails shooter gameplay can still feel restrictive.[37] 1up.com dubbed The Umbrella Chronicles "an accessible, mostly satisfying shooter". They praised the depth and strategy offered by the gameplay, but complained about difficult headshots and stated that "it never really amounts to more than its concept". They went on to call it "a surprisingly meaty experience" and praised its "welcome accessibility".
The game has sold 1.1 million copies around the world since its debut on November 2007.[39]
[edit] Tie-ins
An extensive line of tie-ins was created to promote the release of Capcom's on-rails shooter and to expand its storyline. These products include two comics, two novelizations and a soundtrack CD.
[edit] References
- ^ a b Outsourcing of The Umbrella Chronicles (2008-01-10). Retrieved on 2008-01-13.
- ^ Open Dynamics Source Copyright Notice from Manual (2008-01-01). Retrieved on 2008-01-01.
- ^ Resident Evil: The Umbrella Chronicles. The Classification Board and Classification Review Board. Retrieved on 2007-10-09.
- ^ a b Resident Evil: The Umbrella Chronicles Info. Nintendo (2006). Retrieved on 2007-12-31.
- ^ Miller, "Resident Evil: The Umbrella Chronicles Shoot First, Ask Later," Game Informer 177 (January 2008): 93.
- ^ Casamassina, Matt (2007-04-30). Umbrella Chronicles Was Like RE4. IGN. Retrieved on 2007-12-31.
- ^ Bramwell, Tom (2007-02-20). Clover vets helping on Resi 5 and Inafune Wii title. Eurogamer. Retrieved on 2007-03-15.
- ^ a b The Umbrella Chronicles official website (Japanese).
- ^ Capcom.co, Limted Edition Collector's Box (JPN)
- ^ Joystiq.com, Resident Evil Wii will be seen in 480p, 16:9 glory Retrieved on March 29, 2007
- ^ IGN: Resident Evil: The Umbrella Chronicles, Trailer from RE4 Retrieved on May 31, 2007
- ^ E3 2007: Wii Zapper Announced. IGN (2007-07-11). Retrieved on 2007-12-31.
- ^ http://wii.ign.com/articles/784/784627p1.html
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Resident Evil 0 Digest 1: Facing certain death, Rebecca was rescued by the prisoner, Billy Coen. Rebecca was still suspicious of Billy but realized that they needed to work together if they wanted to survive the nightmare. Shortly after, the train suddenly started to move. It accelerated and was rapidly approaching dangerous speeds. To prevent the imminent derailment, the pair engaged the brake. However, it was too late and the train rolled on its side. The two barely managed to escape the wreck. Nearby was Umbrella’s Management Training Facility.”
- ^ a b Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Resident Evil 0 Digest 2: While monitoring Billy and Rebecca’s progress, they began to sense a presence bent on Umbrella’s destruction and decided to destroy the facility... The pair eventually met with a reanimated Marcus. He told them the startling story of how he was assassinated 10 years ago. The copied Marcus eventually transformed into the Queen Leech, while the timer began to run down on a bomb that was set to level the facility...”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Albert Wesker: It is time for me to abandon the sinking ship that is Umbrella.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Albert Wesker: Wesker Here, I will use the rope way to return to the training facility, and depart from there.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Resident Evil Digest 1: The survivors – Chris, Jill, Barry and Wesker – resumed the search fro Bravo Team, but found that most of them had already been killed by zombies. The mansion was filled with trap doors and strange devices and teemed with monstrous dogs, crows, spiders and blood-sucking plants.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Resident Evil Digest 2: They discovered Wesker in the cultivation chamber and learned that he was a traitor... The Tyrant pursued Jill and Chris, while in the background a self-destruction mechanism had been initialized. The pair made contact with Brad, Alpha’s helicopter pilot, and fled to the helipad to escape.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Rebecca Chambers:After splitting up with Billy, I went to the mansion where Brave Team was rendezvous.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Albert Wesker:The virus that Birkin had created brought me back from the brink of annihilation... I did not have time to enjoy my newfound life. I had something I needed to do. Time to grab the data and get out”
- ^ a b Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Resident Evil 3 Digest 1: One of the U.B.C.S. men was mercenary Carlos Oliveira. Jill and Carlos began to work together to try and escape the hell on earth Raccoon City had become. A black-coated monster stood between them and their freedom. Nemesis, or the Pursuer, was intent on wiping out every last member of S.T.A.R.S.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Resident Evil 3 Digest 2: In a matter of hours, a missile that had been launched would annihilate all traces of Raccoon City”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Eradication Notes: They formulated a plan for the complete eradication of the city. In compliance, on October 1st, 1998, the military launched a new type of strategic missile into the heart of the city. Raccoon City, with its 100,000 inhabitants, was forever wiped from the face of the earth.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Ada Wong: I must escape this town and survive in order to accomplish my objective.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “HUNK I have secured 'G'. I m all that is left of Alpha Team. I am on route to the rendenvous point.”
- ^ a b Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Jill Valentine: There's no time to wait for authorization from the Russian Government. That facility is an Umbrella base. /Chris Redfield: Yeah, we can't let them get away with this.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Sergei Vladimir: Introducing the latest Umbrella product line. Codename Talos. A pinnacle of biological weaponry, all controlled by the Red Queen computer. The ultimate weapon.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Albert Wesker: I will use one pawn to eliminate the other, and emerge with the spoils for myself.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Albert Wesker: The summation of Umbrella on one disk. This should come in handy.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Sergei Monster Notes: Sergei transformed into this monster after injecting himself with a virus. The tentacles binding his arms fuse into one large tentacle. At the end of this appendage is a dangerous claw that can be used for movement or attacking.”
- ^ Capcom. Resident Evil: The Umbrella Chronicles. Capcom. Wii. (in English). (2007-11-13) “Umbrella Raccoon City Judgment: After the Raccoon City incident, the U.S. government issued an order for Umbrella to cease and desist all operations.”
- ^ a b Kim, Tae (2007-11-13). Review: Resident Evil: The Umbrella Chronicles. GamePro. Retrieved on 2007-12-05.
- ^ Resident Evil: UC Review. Edge Magazine. Retrieved on 2008-3-30.
- ^ a b Resident Evil: UC review. GameTrailers (2007-11-12). Retrieved on 2007-12-05.
- ^ a b Bozon, Mark (2007-11-13). Resident Evil: The Umbrella Chronicles Review. IGN. Retrieved on 2007-12-05.
- ^ a b Suttner, Nick (2007-11-13). Resident Evil: The Umbrella Chronicles Review. GameSpot. Retrieved on 2007-11-13.
- ^ Davis, Ryan (2008-06-08). Resident Evil: The Umbrella Chronicles Review. 1UP. Retrieved on 2007-12-05.
- ^ CAPCOM | Press Release 2007, Capcom's "Resident Evil: The Umbrella Chronicles" Breaks 1 Million!
[edit] External links
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