Mickey Mania: The Timeless Adventures of Mickey Mouse

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Mickey Mania
Image:Mickey Mania.jpg
Developer(s) Traveller's Tales
Publisher(s) Sony
Designer(s) Travellers Tales: Jon Burton (writer, designer, lead programmer)
Andy Ingram (writer, designer, graphics)
Sony Imagesoft: Mike Giam, David Jaffe (designers)
Platform(s) Sega Mega Drive/Genesis, SNES, Sega CD, Playstation
Release date October 1994
Genre(s) Platformer
Mode(s) Single player

Mickey Mania: The Timeless Adventures of Mickey Mouse is the title of a video game released for the 16-bit Sega Mega Drive/Genesis, Sega CD, and Super NES. In the game you control Mickey Mouse through various side-scrolling levels, each designed from classical Mickey Mouse cartoons from 1928 to 1990.

Each version of the game was almost identical, except the Sega CD Version of the game added an extra boss battle and had CD-quality audio, and SNES version does not have Nebulus-like tower levels. This game was also released later on the PlayStation in Europe and Australia as Mickey's Wild Adventure, with slightly improved graphics. The game has been criticized however due to its unusually high difficulty (even on the easiest mode) making it too difficult for younger audiences.

Contents

[edit] The Game's Origin

Originally, Mickey Mania was planned as a game to be released as part of Mickey's 65th birthday. However, as that would have only allowed 6 months to develop the game, this idea was soon scrapped in favor of the more compelling concept of Mickey travelling back to his original cartoons. It pays tribute to Mickey's career (and was released in 1994, the year after Mickey's 65th birthday).

[edit] Gameplay

Like many other games of its genre, the player takes the role of Mickey and progresses through each level, defeating enemies in the way and solving the occasional puzzle. Most enemies can be defeated by jumping on them or throwing marbles at them. Frequently, the player must jump from platform to platform to advance, sometimes with a time limit (such as escaping a collapsing tower).

[edit] Levels

[edit] Steamboat Willie (1928)

Main article: Steamboat Willie
As our first film starts we find Mickey on board Pete's steamboat headed for Podunk Landing. Here Mickey can find a note-eating goat, squawking chickens and a cameo by Steamboat Willie. You'll find Steamboat Willie quite surprised to see how he'll look in color! Make your way carefully to the docks and watch out for Pete and his pesky parrots! In this feature film's frantic finale, Mickey will have to disable a big, wacky contraption so make sure you find as many marbles as you can!

The level starts out in black and white. Shortly after Mickey starts the level he meets the Steamboat Willie version of Mickey who is evidently surprised at seeing his colorized doppelgänger and runs away. As the level progresses, the level gains more and more color although the original cartoon was entirely in black and white. Mickey also meets the Steamboat Willie version of Pete along the way.

[edit] The Mad Doctor (1933)

Main article: The Mad Doctor
Oh no! Poor Pluto's been dognapped by the Mad Doctor and taken to his creepy laboratory! With skeletons, spiders, bats and tricky traps, Mickey's nightmare has only begun. And if you find yourself riding on a wayward gurney, be careful not to fall into the vats of bubbling acid or hit one of those (gulp!) spinning saw blades! With the Mad Doctor lurking somewhere in the shadows, Mickey's going to have a tough time getting safely through this reel.

This level is an interesting entry in the game, as The Mad Doctor is not really known for any specific milestone in the Mickey Mouse cartoons but it is a popular favorite among fans. The level itself is very much a generic haunted house level, with the main enemies being skeletons and bats. Although the level is in color, the original cartoon is in black and white.

[edit] The Band Concert (1935)

A secret bonus level.

Navigate Mickey to the top of a tornado by jumping from one spinning, floating crate to another until you reach Band Concert Mickey at the top. This secret bonus level is not in the SNES version.

[edit] Moose Hunters (1937)

Main article: Moose Hunters
You'll need to keep on your toes as Mickey and Pluto move through this treacherous tree-lined territory because, while the forest and fresh air may look inviting to Mickey, they also look pretty good to a moose! If a moose should chase after you — keep running! You won't have time to duck or throw marbles, so just run and jump over any obstacles. Oh, and avoid the water, too, as it'll only slow you down. Hint: to keep ahead of a charging moose you're going to need energy, so catch all the green apples you can — or that angry moose may catch you!

Navigate Mickey through a forest full of falling branches, boulders and rampaging mooses as he follows Pluto. Although Pluto is in the level, Goofy and Donald Duck were in the cartoon instead.

[edit] Lonesome Ghosts (1937)

Main article: Lonesome Ghosts
Ghost pranksters have called the Ajax Ghost Exterminators in order to have some fun scaring Mickey, Donald and Goofy. That was many years ago, but the troublesome ghosts are still here in their haunted house! Watch your step — things are not what they seem. Ghosts are likely to appear out of thin air and disappear before you can say "Eeeeee!" Keep your wits about you, Mickey — remember, you need all the help you can get.

This level is more remembered for a part in the level where water is rising and Mickey must jump object to object as the waters rise and fall. The ghosts from the cartoon also turn up and attack Mickey with tricks and jokes.

[edit] Mickey and the Beanstalk (1947)

Main article: Fun and Fancy Free
Goodness! Those beans must have been magic after all! Look at the huge vine that's grown up into the clouds. In fact, this whole place is giant-sized. Just look at those giant butterflies, dragonflies, beetles and tulips! As if that wasn't enough, Mickey may have to push some things around and do some gardening to get where he wants to go. On the way, he also has to go through a spider's nest, complete with a giant spider. And did we mention Willie the Giant? After all, it is his castle.

This level contains the only creature within the game besides Pluto and the earlier "Mickeys" that is not an enemy to the protagonist: a ladybug, which you use to help you escape from the "giant spider" described earlier.

[edit] The Prince and the Pauper (1990)

This must be the final feature as Mickey is almost back in his own time. Unfortunately, Pete's weasely palace guards aren't going to make it easy for him to finish the film. Flying knives, flaming pits, crushing walls and spinning spears are just the beginning. And right when you think it's all over, here comes the biggest, meanest Pete Mickey's ever seen...

In all versions you have two fights against Pete.

[edit] Taglines

  • "No Goofy, No Minnie, No Mercy!"
  • "This mouse roars!"
  • "Mickey Mania grips the nation!"

[edit] Quotes (Sega CD Version)

  • "Steamboat Willie!"
  • "He's gaining on us!"
  • "F..Fire Balls!!!"
  • "These ghosts look lonesome!"[1] *David Jaffe's blog David Jaffe's Blog

[edit] References