Hunter: The Reckoning

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Hunter: The Reckoning
Image:Huntreck_c.jpg
Hunter: The Reckoning cover
Designer Mark Rein·Hagen, Andrew Bates, Phil Brucato, Ken Cliffe, Greg Fountain, Ed Hall, Jess Heinig, Michael Lee, Richard Thomas, Mike Tinney, Stewart Wieck
Publisher White Wolf
Publication date November 1, 1999
System Storyteller System

Hunter: The Reckoning is a role-playing game based in White Wolf Game Studio's World of Darkness. Humans go about their daily lives, with no recognition of the supernatural forces around them, or the evil that rises from it. However, people who witness a traumatic event involving this supernatural evil are given a "message" to act against it. This message is received from enigmatic beings known as the Messengers, Heralds or Patrons, who are agents of the universe's creative force, analogous to angels. Those who do not act after receiving the message are "Bystanders", who recognize the darkness for what it is but are powerless to do anything about it because they refused the means to do so. However, those that receive the message and choose to fight the darkness are called the "Imbued", and they are granted powers called "Edges" to fight against the evil. The Imbued are also called Hunters.

Contents

[edit] Setting

A Hunter's life is fraught with danger. The "bliss of ignorance" has been taken from them and the existence of supernatural manipulation of humanity cannot be ignored. However, the Hunter cannot simply reveal this knowledge to mundane authorities since they will be branded as unstable and insane. Supernatural forces control many human media, law enforcement, and government agencies; any attempt to reveal the existence of these forces would result in the supernatural manipulators using those connections to paint the Imbued as crazy and dangerous, and to dispose of Imbued who snoop in their affairs and try to impede their control.

Hunters wage a desperate, clandestine war against the inhuman, ageless forces that manipulate mankind. They see their task as taking back the night from bloodsuckers, ravaging beasts, vengeful spirits and manipulative sorcerers. The Imbued must face mankind's worst fears made real in the most deadly game of the Hunt in order to fulfill the task they have set before them to "Inherit the Earth".

The Hunter: The Reckoning storyline, along with those of Demon: the Fallen, Changeling: The Dreaming, Kindred of the East and Mummy: The Resurrection, was ended in the World of Darkness: Time of Judgment supplement as White Wolf stopped its whole World of Darkness line. As a minor product line, it received comparatively little attention in the whole Time of Judgment setting, which left many of the series' fans unsatisfied.

[edit] Hunters

The Imbued are relatively new to the World of Darkness and, unlike Kindred or Garou, have little in the way of a coherent society of Hunters. The closest thing to a social organization for Hunters is "Hunter-Net," described later. Although Hunters are generally unaware of the labels, a Hunter is defined by their Creed. Additionally, Creeds are grouped by a primary Virtue that engenders the Creeds. A Hunter's creed is chosen at the imbuing directly related to their actions. Hunters creeds and powers are given for a reason. You will not find any pacifist Avengers.

[edit] Virtues & Creeds

The ways of hunters differ radically according to the personality and the type of imbued. They develop a strong tendency of how to deal with monsters and how to protect humanity. This leads to three main virtues a hunter may follow in an active, an assessing and a passive way.

[edit] Mercy

Those hunters that tend to show compassion towards creatures of the dark and attempt to persuade the dark supernatural forces to turn to light follow one of the Mercy Creeds. The Mercy Creeds are:

  • Martyrs: Those who sacrifice their all for their cause.
  • Redeemers: Those who wish to bring the monsters back into the light.
  • Innocents: Those who refuse to prejudge the supernatural.

[edit] Zeal

Those hunters that are unforgiving and dogmatic in their belief that humanity is meant to "Inherit the Earth", and that supernatural forces are arrayed against this manifest destiny of mankind, tend to be one of the Zeal Creeds. The tendency of these hunters to be warriors/soldiers among a group of Hunters gives these Creeds the stereotype as brute "zombie-killers." These Hunters do the dirty work out of a passion few humans may understand.

  • Avengers: Those who seek revenge for the harm done by creatures of the dark.
  • Judges: Those who mete out punishment based on how monstrous the creatures have acted.
  • Defenders: Those who safeguard and protect the innocent from the darkness.

[edit] Vision

Understanding and information gathering are the primary gifts of these Creeds. Originally charged to lead the Imbued in their war against the unnatural powers of the world, the Visionary Creeds consist of one viable Creed and two "Lost Creeds." In theory, these "Lost Creeds" consist of people who were granted too much insight for the mortal mind to handle and have ended up either deranged or overly violent due to this Calling. However, there is some implication throughout the different source books that these "Lost Creeds", specifically Waywards, ended up precisely how the Messengers wanted them.

  • Visionaries: Those who seek to understand the greater meaning behind the imbuing and the existence of the supernatural.
  • Waywards: Lost Creed. Imbued who have become overly violent towards the dark. All suffer from some sort of mental derangement. They should have been the strategists and tacticians of the Imbued. Waywards cannot turn the sight benefits of second-sight off. This causes extreme mental trauma. This constant reminder of the supernatural turns most Waywards into psychotic killers. Because of either psychosis or Calling-inflicted violent rage, they often see only the need to destroy the enemy, and are known to cause large amounts of collateral damage in the completion of their mission.
  • Hermits: Lost Creed. Imbued who receive psychic static near other Hunters and supernaturals. They should have been the intelligence gatherers for the Imbued, receiving information directly from the Messengers. The unfortunate side effect of Hermit's powers result in debilitating social anxiety around any form of the supernatural.

[edit] The Hunter-Net

Hunters communicate via a forum network called "Hunter-net" which is located at the fictional website www.hunter-net.org. Though the site is relatively secure at least one instance of a supernatural being infiltrating Hunter-net has been recorded. It was maintained by an Imbued called Witness1, and other Imbued who maintain and add data to it included Bookworm55, Doctor119, and the infamous God45. When taking a screen name on Hunter-net one takes a word to describe oneself and then a number signifying what order they joined in - by this Doctor119 is a Hunter who has decided to describe himself as a doctor and is the 119th person to sign in.

Throughout the path of what is now known as the "Old World of Darkness," (as opposed to the New World of Darkness, the current incarnation which does not yet include Hunter) the original Hunter-Net was dismantled and broken. Witness1, the proprietor of the site, deleted a number of accounts on the original H-Net, but claimed that someone or something else had hacked his account. A new Hunter-Net was built, but it hardly had the following of the original.

Many subsets of the site sprung up around hunter-net by specific hunter creeds. One if the most notable is the Firelight mailing list located in the first page of the Creedbook Avenger.

[edit] Creative link to Exalted?

One of the later books, Fall From Grace, has a Visionary Hunter make allusions to the ancient past where the Powers that Be granted several people power to become great heroes and defend humanity. But now the Powers that Be are trying a different approach by creating less powerful heroes, but in larger numbers. In the Exalted game line there are similar heroes of the past mentioned; the Solar Exalted.

An easter egg-like section in the back of the Hunter Storyteller's Guide also contains an allusion to either the same Visionary Hunter mentioned above, or another unrelated one who disappeared under mysterious circumstances after studying an ancient scroll and "looking back further than any other Visionary has yet dared." An image of the scroll appears on the last page of the book, revealing glyphs that bear a striking resemblance to the iconography of the Exalted setting.

The Demon: The Fallen book Days of Fire also hinted at ties between Hunters and the world of Exalted, with possible allusions to The Ebon Dragon and the Red Lady, analogous to major powerful characters in the world of Exalted, as playing a role in the creation of newly-Imbued Hunters.

One of the Kindred of the East books also makes reference to an ancient legend amongst the Kue-Jin, of powerful heroes of old who were corrupted by their own power. This heavily hints at the Solar Exalted. The Kue Jin believe these ancient heroes have been reborn as the Imbued, stripped of their former power by the gods, so that they might learn humility.


[edit] Inspired media

[edit] Novels

The following novels were released by White Wolf:

  • Predator & Prey #1 - Vampire (WW11700)
  • Predator & Prey #2 - Judge (WW11701)
  • Predator & Prey #3 - Werewolf (WW11702)
  • Predator & Prey #4 - Jury (WW11703)
  • Predator & Prey #5 - Mage (WW11704)
  • Predator & Prey #6 - Executioner (WW11705)

[edit] Video games

Three Gauntlet-style video games have been produced with the Hunter license:

[edit] Movies

A film adaptation based on the above video games was announced for release in 2007. The movie was originally planned as a simple videogame-to-movie adaptation, but writer Drew Daywalt confirmed that the writers worked with White Wolf in order to create a new, darker story, more in the spirit of the RPG. Uwe Boll was, for a time, attached to direct the film, a fact that further displeased fans of the game, given the negative opinions and reviews of his previous game-to-movie films. As of October 2006, it is unknown who the director of this film will be, and thus it sits in the pre-production phase.

[edit] External links