Ghostbusters: The Video Game
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Ghostbusters: The Video Game | |
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Developer(s) | Terminal Reality (360, PS3, PC) Red Fly Studio (Wii, PS2, DS) |
Publisher(s) | Sierra Entertainment |
Series | Ghostbusters |
Platform(s) | PlayStation 2, PlayStation 3, Xbox 360, Wii, PC, Nintendo DS |
Release date | UK September 26, 2008 [1] |
Genre(s) | Action |
Mode(s) | Single-player, Multiplayer |
Rating(s) | ESRB: Teen (T) PEGI: 12+[1] |
Media | Blu-ray Disc, DVD, DS Game Card, Wii Optical Disc |
Input methods | DualShock 2, SIXAXIS Controller, DualShock 3, Xbox 360 Controller, Wii Remote, keyboard, mouse |
Ghostbusters: The Video Game is a video game based on the Ghostbusters film franchise in development for the PlayStation 3, PlayStation 2, Xbox 360, Wii, Nintendo DS, and PC, to be published by Sierra Entertainment.[2] The PlayStation 3, Xbox 360 and PC versions are being developed by Terminal Reality, while the PlayStation 2, Wii and Nintendo DS versions are being developed by Red Fly Studio (developers of Mushroom Men).[3] The game's storyline is being written by Dan Aykroyd and Harold Ramis, the writers of the original films. They, along with Bill Murray and Ernie Hudson, will also lend their voices and likenesses to the game. Several supporting cast members, such as William Atherton (Walter Peck), Brian Doyle-Murray (as the team's psychiatrist, who may be the same character he played in Ghostbusters II) and Annie Potts (Janine) have also signed on.[4][5]
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[edit] Development
In January 2007, videos that showed a Ghostbusters game in action for the Xbox 360 surfaced on the internet.[6] Though the tech demos were legitimate according to developer ZootFly, trouble with copyright issues arose as no license had been granted. In order to avoid possible lawsuits, ZootFly will be instead developing a similar game named TimeO based on their Ghostbusters prototype.
Coincidentally, Sony was already looking for a developer of their own to create a Ghostbusters game. Vivendi Universal took on the project with developer Terminal Reality. In an interview on a television show, Ghostbusters creator Dan Aykroyd confirmed that the game is essentially Ghostbusters III.[7] The previously mentioned "Ghostbusters In Hell" plotline often associated with a third movie is not being used for the game, although Aykroyd previously announced the possibility of a computer-generated film based on that script. However, Aykroyd also claimed this game will feature elements of that script.
In November 2007, Game Informer magazine revealed its December cover, which sported the Ghostbusters logo, announcing a "world exclusive premiere" of the game. The first actual gameplay video (taken from the Xbox 360 build) was shown on G4TV's X-Play, featuring a level where the player (partnered with Egon Spengler and Ray Stantz) chases Slimer around the Sedgwick Hotel. Other iconic characters who have been confirmed to appear in the game in the magazine are the librarian ghost from the first film and the Stay-Puft Marshmallow Man.
On May 9th, 2008, Spike TV aired an episode of GameTrailers featuring a story on the game. They confirmed features such as the Slime Tether weapon and an appearance by Gozer.
[edit] Version differences
Each set of versions will have its differences; Xbox 360, PC and PS3 will feature realistic graphics and more of a single-player experience; Wii, PS2 and possibly DS will instead feature cartoon-style graphics and will be more oriented towards multiplayer.[citation needed] Terminal Reality, developer for the next-gen systems, has stated that the PlayStation 3 is the lead development platform due to its multiprocessing model, and as such, the game will be ported from PS3 to Xbox 360 and PC. TR president Mark Randell stated "We’ve found that writing for the PS3 first and then porting to the 360 and PC is a much simpler and more efficient procedure".[8] Also, it was later stated that the developers found it was easier to work with on the PS3 than on Xbox 360. [9]
Wii/PS2 developer Red Fly Studio commented that it is the same storyline of the higher-end versions, but with multiplayer modes added. (Game Informer announced that there will be a free-for-all mode that will allow players to play not only as Peter, Ray, Egon, and Winston, but also will feature playable ghosts like Slimer.) The developer has stated that the Wii is the lead platform and it will be ported to the PS2.[citation needed]
[edit] See also
[edit] References
- ^ a b Retail Radar: UK dates for Fable 2, Ghostbusters
- ^ "Look At This: Ghostbusters the Video Game," GamePro 235 (April 2008): 28.
- ^ Terminal Reality and Red Fly to develop new Ghostbuster title
- ^ Ghostbusters Game Confirmed
- ^ Stars back for Ghostbusters game
- ^ Ghostbusters prototype gameplay
- ^ The Ghostbusters are back in town
- ^ ‘Ghostbusters’ Developer Prefers Working On PS3 First
- ^ Who ya gonna call? Ghostbusters dev team prefers PS3 over Xbox 360, Wii
[edit] External links
Official websites
Unofficial websites
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