Demon: The Fallen

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Demon: The Fallen
Image:Demonthefallen_c.jpg
Demon: The Fallen cover
Designer Michael B. Lee (Editor), Greg Stolze, Adam Tinworth, Pauline Benney (Art Director)
Publisher White Wolf
Publication date November, 2002
Genre(s) RPG
System Storyteller System

Demon: The Fallen is a role-playing game and a fictional setting from the World of Darkness line by White Wolf Game Studio. The player characters in the game are fallen angels, who were cast out of paradise after a thousand year war with God.

Contents

[edit] History

According to Demon: The Fallen, the War in Heaven began when an angel named Ahrimal foresaw a disaster in the future - a disaster which God had either directly orchestrated or would allow to happen. The angels debated whether or not to act against God in order to prevent this disaster; many argued that it would be safer to do nothing, because their action could potentially be the cause of the disaster. The angel Lucifer was the first to make a conclusive decision in favor of rebellion, and he became the leader of the rebel angels.

These "Fallen" revealed themselves to humanity in order to bring them "the light" of knowledge and awareness. In so doing they incurred the wrath of God, who had given humanity the potential to be aware of the Word, the good and evil, yet had not intended Man to have this kind of awareness yet. The humans (Adam and Eve) had been given gifts that they could not use due to their initial innocence ("A child is happy because he is unaware"), and the game's Adam and Eve are portrayed as having had only rudimentary knowledge and awareness, solely concerned with their survival. During the war that followed, the sin of Cain taught the Fallen how to kill and many grew twisted and evil. In the end, the Fallen lost the war, and were banished to the abyss of Hell as a punishment for their transgressions.

[edit] Setting

Due to the sixth maelstrom (caused by other supernaturals in the World of Darkness), the Gates of Hell that kept these Demons from escaping their prison have begun to weaken, allowing the Fallen to escape. However, to continue existing, a Demon must find a suitable host for itself: bodies with weak souls, for example: comatose patients, severe drug addicts or suicidal people. The Demon severs the weakened soul from the body and takes its place inside the host, merging with the host's memories and emotions, and continues existence on Earth to follow its own personal agenda. While the mortal body provides the Fallen with a shield against the full memory of their torment in Hell, they are sometimes hindered by the memories and feelings the mortal soul left behind. Some Fallen take revenge upon humanity, believing humans the primary cause for the war, while other Demons want to reconcile and repent for their sins, to be able to return to God.

[edit] Characters

All characters must choose a "house" and a "faction". The seven Houses are similar to races in other RPGs, to clans in Vampire: The Masquerade and similar groupings in other White Wolf games. The different Factions are based on the demons' personal opinions and positions regarding the war, and can have been formed before the War or after their escape.

All demons can use special magical powers called Lore. All demons have an "apocalyptic form"; this is a mirror image of their true nature, their form before they were forced into mortal bodies. They can be demonic, and horrible to behold, or angelic and beautiful (but no less terrifying to human eyes), depending on the Demon.

[edit] Antagonists

Upon their emergence, the Fallen quickly discovered that they were not the first to escape the Abyss. Hundreds of other demonic spirits were summoned back to Earth in the intervening centuries through the use of sorcery, and were then anchored to objects in place of the bodies possessed by the Fallen. This unnatural connection had left them hollow, tormented, and possessed of alien emotions and thought processes, as these artifacts do not provide the buffer against the memories of their suffering in the Abyss. The five Archdukes, lieutenants of Lucifer, were the first of the fallen angels to be summoned back to Earth. These included Asmodeus, Azrael, Dagon, Belial, and Abaddon, but were soon followed by hundreds of lesser-known demons. These "Earthbound" are immensely powerful, having had centuries to practice their abilities to perfection, as well as having been worshipped as gods by deranged cults for millennia. The rise of organized religion, as well as the Age of Enlightenment drove them into hibernation, but the return of the Fallen has led to the awakening of many of the Earthbound, who take steps to revive the cults which worship them, as well as enslave or destroy the Fallen. Every Earthbound possesses their own unique goals, but most involve the enslavement of humanity so that their potential can be harnessed to achieve the ends of that individual Earthbound.

[edit] Houses

  • Defiler (or Lammasu)
  • Devil (or Namaru)
  • Devourer (or Rabisu)
  • Fiend (or Neberu)
  • Malefactor (or Annunaki)
  • Scourge (or Asharu)
  • Slayer (or Halaku)

[edit] Factions

Factions in the are fictional groupings of like-minded fallen angels, or demons. Unlike houses, each "demon" chooses their own faction according to their beliefs, which may change over time.

[edit] Cryptics

The Cryptics have used their time in Hell to think. They feel that if God is omniscient, then his creations would be as perfect as reality would allow, and since Lucifer was God's highest angel, then his rebellion was a part of God's plan. They gather knowledge to determine what is really going on and what they should do next. They dislike the Luciferians and the Faustians. They were initially to be called 'Inquisitors', but this was changed during production, although there are occasional references to them under this name in some books due to editing errors.

[edit] Faustians

The Faustians lust for revenge against God, who exiled them from heaven. Even without the leadership of Lucifer, they still try to awaken the human race to its true potential, but only so humanity can be used as a potent weapon in yet another war against heaven. The plots and intentions of a Faustian are often as subtle as they are dangerous. They have no patience for the Cryptics, and their goals are directly opposite to those of the Raveners.

[edit] Luciferans

The Luciferans still believe that Lucifer was right to rebel against God. Even though Lucifer cannot be found, they still follow what they feel to be his directives. They dislike the Cryptics and consider the Reconcilers to be traitors.

[edit] Raveners

The nihilistic Raveners look at the broken world and wasted potential of humanity and believe there's only one option left: destroy everything. Some see it as a way to finally lure out God and his Angels; others see it as an act of mercy to a near-dead world; and many just don't care at all. They are enemies with all the other factions of demons, though they can tolerate the Cryptics.

[edit] Reconcilers

The Reconcilers have used their time in Hell to reconsider their actions and the punishment that God meted out to them. Many have come to the conclusion that they were punished justly and that they must atone for their misdeeds; others simply feel that there is no point in continuing to fight a war they lost long ago against an omnipotent enemy. Now that they are free they wish to do some good, thinking that God might forgive them and allow them to return to Heaven. Even if he won't they might be able to help the humans, even fix things so the humans can have what they can't. They are on good terms with the Cryptics and the Faustians, but are diametrically opposed to the goals of the Luciferans and the Raveners.

[edit] See also

[edit] External links

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