Bomberman 64: The Second Attack
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Bomberman 64: The Second Attack | |
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Developer(s) | Hudson Soft |
Publisher(s) | Vatical Entertainment |
Platform(s) | Nintendo 64 |
Release date | December 3, 1999 May 28, 2000 |
Genre(s) | Action |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Everyone (E) |
Bomberman 64: The Second Attack, known in Japan as Baku Bomberman 2 (爆ボンバーマン2 Baku Bonbāman Tsū?, lit. "Explosive Bomberman 2"), is a video game sequel to Bomberman 64 released in 2000.
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[edit] Gameplay
In many aspects, the game plays identical to Bomberman 64. There is no jumping, there are pump-able bombs, bomb kicking is possible and the player has the ability to remotely detonate bombs. However, as opposed to the circular explosions of the first Nintendo 64 titles, the explosions in The Second Attack are the traditional cross "+" shape, and is the explosion style for almost all the attribute bombs.
In addition to these, Second Attack brought many new features to the game as well, such as:
- More bosses and levels
- The ability to use the different element crystals with bombs to create certain element explosions
- A space shop to buy more heart containers, multiplayer stages to fight on, and the move list of the next elemental astral knight to be fought
- Hidden armor pieces that will allow Bomberman to kick bombs without needing the bomb kick item, the ability to pump bombs without the bomb pump item, and the ability to use remote bombs without need of the remote bomb item
- Raise Pommy, a fighting partner, by giving him different types of foods. Pommy can also be played by a second human player with a second controller.
[edit] Story
In The Second Attack, Bomberman finds a mysterious egg while celebrating his victory over Altair and Sirius on a hot spring planet and decides to take it with him while exploring space in his ship. One day, however, Bomberman's ship gets sucked into a black hole, and he wakes up to find himself in a jail. While in jail, the egg suddenly begins to hatch. The creature inside turns out to be a charabom named Pommy. With the help of Pommy, Bomberman is able to escape.
Bomberman learns there are some elemental crystals being collected by the evil Rukifellth, and the Astral Knights, that hold the current crystals. They are missing the fire crystal which Bomberman has. It's up to Bomberman and Pommy to stop the new evil and retrieve the crystals. Along the way, he meets Lilith, a girl apparently working toward the same goal he is. He meets her on many occasions.
Little does Bomberman know that one of the knights is none other than Regulus (now under the name Bulzeeb), who still hasn't forgotten their last battle and his vow to settle their differences once and for all.
[edit] The Astral Knights
Baelfael, "The Crimson Flame" - Fire Knight. Orange/red, spiky hair. Fought on Alcatraz. Baelfael, is derived from either the devil Belphegor, the deity Bael or the term Baal with "fael" added for effect.
Behemos, "Lord of the Frozen Wastes" - Water Knight. Big, blue ice-bomber with a blaster. Fought on Aquanet. The name Behemos is derived from the Hebrew behemoth.
Ashtarth, "Lord of the Winds" - Wind Knight. Green, looks a little like Baelfael. Fought on Horizon. The name Ashtart is a variation of the Goddess Astarte but could also derive from Astaroth, the Grand Duke of Hell or possibly the god Ashur (see Anshar).
Zhael, "Mistress of the Storm" - Lightning Knight. Purple/white, cat-looking. Fought on Starlight. Zhael's name is also derived from both the deity Bael and the term Baal (see also Hadad and Baal (demon)).
Molok, "The Raging Earth" - Earth Knight. Brown, rocky hulking dude. Fought on Neverland. Molok's name is derived from the demon Moloch.
Zoniha, "The Purifying Light" - Light Knight. Yellow armor, feminine. Fought on Epikyur. It is not clear what her name is derived from, possibilities include the demons Zagan and Ziminar, the angels Zophiel (see Jophiel), Dumah and Pahaliah, the Incan goddess Zaramama or (but it seems very unlikely) Jehovah.
Bulzeeb, "The Black Breath" - Dark Knight. Black, visor over his face. Fought on Thantos. Actually Regulus from Bomberman 64, come back for a rematch. The name Bulzeeb could be derived from the demon Beelzebub, or from the constellation "Bulzeeb", while "Regulus" is derived from the constellation (Regulus), like all other characters of the original (but in Stregheria Regulus is also a fallen angel).
Rukifellth, "The Dark Messenger" - Master of the Knights. Blue hair, black hat. Wants to collect the elemental crystals. Name possibly derived from the Hindu demons Rakshasa but it seems more likely to come from Lucifer (the L and R sound can arbitrarily be used when transliterating Japanese names. try inverting them in this one), or to be based on one of the terms Razakel, Rocketfellow or "ruckus/ragnarok fell".
[edit] The conclusion
Once Bomberman defeats most, if not all of the knights, the way opens to Warship Noah, the cause of the black hole and the HQ of the BHB army. Inside, he faces his toughest challenges, including fighting Lilith, now possessed by the goddess Mihaele (a female derivation of Michael (archangel)), Rukifellth, whom it is revealed has been possessed by the demon Sthertoth all along, and finally Sthertoth himself (name possibly derived from the Greek demon Stheno or the gods Set and Thoth). If Bomberman goes to the final confrontation without defeating all bosses first, Sthertoth will be impossible to defeat, resulting in bad ending. Otherwise, the true final boss of the game will reveal itself and challenge Bomberman to decide the fate of the universe, resulting in the good ending.
[edit] Origin of the Bomberman Universe
This game gives an origin to Bomberman's universe. The universe was created by an angel, but the angel split into a light and a dark entity, the dark side tried to take over all creation, but the light side made the seven elemental stones and warriors who could control them to fight off the dark side. The light side won and the dark entity was sealed in an additional stone. The events in the game are set in motion when someone (Rukifellth) finds the stone and upon touching it is possessed by the dark entity, who then brainwashes the warriors created by the light entity to do his bidding (only Regulus resists) and sends them to find all seven elemental stones, so that he can regain his true form from the stone his body is sealed in. Bomberman was in possession of the Fire Stone, the last one they were missing.
[edit] Trivia
- This is the only game that is a direct sequel to another game with "64" in its title.
- This marks the first appearance of the caraboms in the Bomberman series, although only one, Pommy, who is however labeled a mimick and takes different forms several of which will appear again in following games.
- The music was co-composed by famous videogame composer Yasunori Mitsuda (well known for his works on Chrono Trigger, Chrono Cross & Xenogears).
- According to the game's box Rukifellth uses a black hole to capture Planet Bomber in search of the fire stone, however this event never really happens in the game.
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