Bloodlines in Vampire: the Masquerade
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In Vampire: The Masquerade vampires create other vampires by draining all the victim's blood and providing a drop of the progenitor's vitae. Because of this, the childe shares many attributes of the sire. In Vampire: The Masquerade the childe of a vampire who belongs to a bloodline will always belong to the same bloodline as her sire, and there's no set way to change one's lineage. Bloodlines in Masquerade are generally the product of unique supernatural events, and are functionally just smaller clans.
The exhaustive list of potential bloodlines in Vampire: The Masquerade is as follows:
Clan | Bloodlines |
---|---|
Assamite | Assamite antitribu, Assamite Sorcerers, Assamite Viziers, Assamite Vizier Courtiers, Assamite Warriors, Shango |
Brujah | Brujah antitribu, Osebo, True Brujah |
Baali | Avatars of the Swarm, Azaneali |
Cappadocian | Giovanni, Harbingers of Skulls, Lamia, Mla Watu, Samedi |
Followers of Set | Children of Damballah, Daitya, Ecstatic Setites (Cult of Taweret), Serpents of the Light, Tlacique, Warrior Setites |
Gangrel | Anda, Ahrimanes, Akunanse (Laibon in V:DA), City Gangrel, Lhiannan (extinct), Mariner, Noiad |
Giovanni | None (Though several sub-families exist.) |
Lasombra | Kiasyd (artificial), Lasombra antitribu, Xi Dundu |
Malkavian | Jocastations, Malkavian antitribu, Mnemosyne |
Nosferatu | Guruhi, Nictuku, Nosferatu antitribu |
Ravnos | Kalderash, Kinyonyi, Phuri Dae aka (Brahmin caste), Ravnos antitribu, Urmen,Vritra |
Salubri | Children of Zao-Lot, Nkulu Zao, Salubri, Salubri antitribu |
Toreador | Ishtarri, Toreador antitribu |
Tremere | Telyavelic Tremere (extinct), Tremere antitribu (extinct) |
Tzimisce | Blood Brothers (artificial), Bratovitch, Koldun, Nagaraja, Naglopers, Old Clan Tzimisce, Tremere, Tzimisce antitribu |
Ventrue | Ventrue antitribu, El Hijazi |
Other | Caitiff, Children of Osiris, Daughters of Cacophony,Gargoyles (artificial),Pander |
[edit] Main Bloodlines
These are the Bloodlines presented in the Books Guide to the Camarilla, Guide to the Sabbat, Storytellers Handbook (Revised Edition), and Storytellers Companion:
Bloodline | Progenitor | Disciplines | Weakness |
---|---|---|---|
Baali | Ashur and Saulot | Daimoinon, Obfuscate, Presence | The Baali fear and are repulsed by religion and the trappings therein, even more so than the rest of the Kindred. True Faith works at twice its normal efficacy against these creatures. Many Baali cannot bear to gaze upon or handle even the most mundane articles of religious paraphernalia, borne by those of faith or otherwise. |
Blood Brothers | None (artificially created via Thaumaturgy) | Foritude, Potence, Sanguinus | May not embrace; all Blood Brothers of the same circle feel each other's pain. |
Daughters of Cacophony | Melusine | Fortitude, Melpominee, Presence | The Daughters of Cacophony are so caught up in their music that they hear it constantly. As a result of this distraction, the difficulties of all a Daughters Perception rolls are increased by one. Additionally, a Daughters Alertness can never exceed three. |
Gargoyle | None (artificially created via Thaumaturgy) | Fortitude, Potence, Visceratika | Appearance trait of 0, -2 Willpower to resist Dominate and other mind-controlling effects. |
Harbingers of Skulls | Zemyaza | Auspex, Fortitude, Necromancy | Appearance trait of 0, all Appearance rolls automatically fail. |
Kiasyd | Marconius | Mytherceria, Obtenebration, Obfuscate | Wounds caused by iron weapons inflict aggravated damage, being in the presence of iron (within a number of yards equal to the Kiasyd's Stamina) raises the frenzy's difficulties by one, and touching iron causes an immediate frenzy roll. |
Nagaraja | Unknown | Auspex, Dominate, Necromancy | Must eat raw flesh in addition to drinking blood to survive. |
Salubri | Saulot | Auspex, Fortitude, Obeah | Loses one health level for each Blood Point drunk from an unwilling victim. |
Samedi | The Baron | Fortitude, Obfuscate, Thanatosis | Samedi are copselike and decayed, and have an Appearance Trait of 0. |
True Brujah | Ilyes | Potence, Presence, Temporis | Regaining Humanity is always twice as difficult for them once it is lost - double the experience points necessary to regain Humanity or Path of Enlightenment ratings. |
[edit] Links
- Vampire NPC gallery NPC (non-player character) gallery with examples of characters from most clans and bloodlines.