Ten Pin Alley 2
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Ten Pin Alley 2 | |
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Developer(s) | XS Games |
Publisher(s) | XS Games |
Platform(s) | Game Boy Advance |
Release date | April 26, 2004 |
Genre(s) | sports |
Mode(s) | Single player |
Ten Pin Alley 2 is a ten-pin bowling simulation game, published by XS Games and released on the Game Boy Advance Platform. It is the sequel to the game Ten Pin Alley
The game was set for a release onto the Playstation 2, as well as the Nintendo Gamecube, however was cancelled for unknown reasons.
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[edit] Game Play
The game functioned similarly to its predecessor Ten Pin Alley, however offered players a stripped down and simplified version of the original making the game less about the physics of ten-pin bowling and more about an enjoyable arcade game.
Ten Pin Alley 2 offered players only two gameplay modes, a practice mode and a tournament mode, moreover the game contained eight of its characteristically humorous bowlers, and four alleys.
[edit] Control System
One of the main criticisms of the original game was the complexity of its control system, something Ten Pin Alley 2 has tried to correct, making its controls a simple sequence of button presses. The player would thus control position, power, placement and hook.
[edit] Response
Response to the game was unanimously poor, the games lack of game play modes, over simplistic graphics and poor in game physics the main criticisms, the poor sales of the Game Boy Advance game was no doubt one of the reasons the games Playstation 2 release was eventually shelved.