Talk:Telefrag
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I added a couple of points about placing spawn points in the air and about the mass telefragging that can occur when too many players try to spawn in a small map.
I seem to remember that in the first Half-Life, where teleports did not feature heavily if at all in the multiplayer maps, telefragging didn't occur - instead players would get stuck inside each other and be unable to move. If I'm right I think it's worthy of addition, but someone would have to confirm it for me. —Preceding unsigned comment added by 81.132.71.145 (talk • contribs) 13:48, 2 July 2005 (UTC)