Sword of Vermilion
From Wikipedia, the free encyclopedia
Sword of Vermilion | |
---|---|
Developer(s) | Sega-AM2 |
Publisher(s) | Sega |
Platform(s) | Sega Mega Drive, Virtual Console |
Release date | |
Genre(s) | Console role-playing game |
Mode(s) | Single player |
Media | 5 megabit cartridge |
Input methods | Control pad |
Vermilion (Known as Sword of Vermilion outside Japan) is a console role-playing game developed and published by Sega in 1989 for the Mega Drive. It is the first console-exclusive game designed by Yu Suzuki.
The game is part of the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable. It was released on the Wii's Virtual Console in Japan on 27 February 2007, in Europe on 2 March 2007 and in North America on 5 March 2007.
Contents |
[edit] Storyline
Sword of Vermilion is about the role of Erik's son, who takes on a quest of revenge to defeat Tsarkon and free the world of Vermilion from evil.
In the town of Excalabria the people went about their business, and tended to the fields. One day, vicious fighting broke out everywhere as the army from Cartahena, led by the wizard-king Tsarkon, swarmed all over the town. The townsmen were overwhelmed. The castle of King Erik V collapsed. Summoning his bravest, strongest and most faithful warrior, Blade. He gave his infant son and an ancient family heirloom, the ring of wisdom, to Blade. He ordered Blade to save himself and the child while the castle burned. Blade traveled to a small village named Wyclif, where he settled down and raised the child as his own son. Eighteen years later, the son of Erik begins his quest.
The Sword of Vermilion becomes the most powerful weapon at the end of the game. Erik's son saves the world of Vermilion and fulfills the prophecy of the Malaga fortune tellers.
[edit] Gameplay
The gameplay features different views and play style to break away from the more traditional RPGs at the time.
- The Town View would utilize the typical overhead angle found in most RPGs. This is the only view where you can't view your status during gameplay.
- The Battle View would be a tilt overhead view where the player takes full control of the character in real-time combat action. You can use your weapons and magic. There is nothing that is menu-based.
- The Dungeon View would be in a first person perspective where an array of sprites represent the maze corridors' walls. The view was likely influenced by Phantasy Star or Ultima.
- The Boss View puts you up against a boss resembling a platform game.
[edit] Release
After the release of Phantasy Star II from the previous year, Sword of Vermilion was the main RPG launched during the Genesis does what Nintendon't campaign.
The Sword of Vermilion would be one of the last Sega Mega Drive RPGs to come with a box sized hint book. The hint book was 106 pages long.
"Sword of Vermilion" was released with mixed reviews that were possibly more negative than positive. The game was criticized for its short playing time, being 20+ hours per file.