Swarm (video game)
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Swarm | |
---|---|
Developer(s) | Reflexive Entertainment |
Publisher(s) | Reflexive Entertainment |
Platform(s) | PC |
Release date | March, 1998 (PC) |
Genre(s) | Third Person Shooter |
Mode(s) | Single player |
Rating(s) | ESRB: Everyone (E) |
Swarm was first released in 1998 by Reflexive Entertainment, in its early days as a video games developer. It is a space-themed shoot 'em up in which the player controls an assault craft, battling against alien creatures in order to obtain certain special minerals. The game is set in the Proac Nebula, which is inhabited by a strange insectoid race called the Clagnor. Negotiations between humans and these creatures have failed, leading to an all-out war between the two races. The story follows a prison convict, by the name of Rawl, who is given the task of fighting the Clagnor for a year. After this, if by any chance he survives, his name will be cleared forever.
[edit] Gameplay and level design
Each sector (level) consists of a finite wrap-around space area, in which Clagnor, space boulders, weapons and EZT (Endron Zymithium Trisistaline) are placed randomly. The player enters and exits each level via a Stargate-like portal, which disappears shortly after the level is started, and reappears once it is completed. There are three types of level in Swarm: "Get all the EZT" levels, "Kill them all" levels, and bonus levels.
The majority of these are "Get all the EZT" levels, in which the player's primary mission is to collect all the EZT found in the level, while fighting against the Clagnor - an insectoid alien race which is after the EZT as well.
In the "Kill them all" levels, which are mostly every 10 levels or so, there are no EZT crystals and the player's goal is to destroy all the Clagnor drones in the level.
In the bonus levels, which are usually every 5 or 10 levels, there are neither Clagnor nor EZT, and the player can travel around and collect weapons and ammunition freely for a limited time.