SNK vs. Capcom: SVC Chaos

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SNK vs. Capcom: SVC Chaos
Developer(s) Playmore
Publisher(s) Playmore
Platform(s) Arcade (Neo-Geo MVS), PlayStation 2, Xbox
Release date July 24, 2003 (Arcade)
November 13, 2003 (Neo Geo)
December 25, 2003 (PlayStation 2)
October 7, 2004 (Xbox)
Genre(s) Crossover/fighting
Mode(s) Up to 2 players simultaneously
Rating(s) ESRB: T (Teen) 13 +
Input methods 8-way Joystick, 4 Buttons
Cabinet Upright
Arcade system Neo-Geo (708 Mbit cartridge)
Display Raster, 304 x 224 pixels (Horizontal), 4096 colors

SNK vs. Capcom: SVC Chaos[a] is a fighting game by SNK. It was released some time after Capcom developed Capcom vs. SNK 2 but has many differences regarding the game system.

The game aims to bring together the best of Capcom and SNK fighting games, but unlike the two console Capcom vs. SNK games before it, SNK was the developer.

The game was not well received [1], and the ports on the PS2 and Xbox found their way into the budget priced department in a few weeks after release [2]. In Japan and Europe, it was ported for both PS2 and Xbox. In the United States, however, it was released for the Xbox exclusively, due to SCEA game approval policy [3].

Contents

[edit] Gameplay

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels, and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, SVC Chaos features no air guards and lacks a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3 bar system for executing super-special attacks on varying levels with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

[edit] SNK characters

Before each battle, fighters exchange brief conversations with one another. SVC Chaos has been noted for its particularly odd translations of these opening banters, which often can be taken as unintentionally (or perhaps intentionally) humorous.
Before each battle, fighters exchange brief conversations with one another. SVC Chaos has been noted for its particularly odd translations of these opening banters, which often can be taken as unintentionally (or perhaps intentionally) humorous.

There are 18 SNK characters in total.

From The King of Fighters

From Fatal Fury:

From Art of Fighting:

From Samurai Shodown:

[edit] SNK Mid-boss characters

From Metal Slug

[edit] SNK Boss Characters

[edit] SNK Secret Boss character

From Athena

[edit] Capcom characters

There are 18 Capcom characters in total.

From Street Fighter

From Street Fighter II

From Street Fighter III

From Red Earth

[edit] Capcom Mid-boss characters

From Street Fighter Alpha

From Mega Man Zero

From Darkstalkers

[edit] Capcom Boss characters

[edit] Capcom Secret Boss character

From Ghosts 'n Goblins

[edit] Notes and references

a^ : There exists a common confusion on the order of the title, and many English sources list the title as SVC Chaos: SNK vs. Capcom, as it appears on the title screen. However, the title is copyrighted as "SNK VS. CAPCOM SVC CHAOS" and appears in this manner on the game case's spine and in official material. On a related note, "SVC" stands for "SNK vs. Capcom".
  1. ^ GameStats: SNK vs. Capcom: SVC Chaos Articles
  2. ^ SNK vs. Capcom: SVC Chaos Xbox - Yahoo! Shopping
  3. ^ | insert credit | E3 2004 | SNK Interview |

[edit] External links