SubRoc-3D
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SubRoc-3D | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | Arcade, ColecoVision |
Release date | 1983 |
Genre(s) | Action Arcade |
Mode(s) | Singe Player |
Input methods | 8-way joystick, 1 button |
Cabinet | Upright and Cockpit |
CPU | Z80 (@ 5 Mhz) |
Sound | Samples (@ 5 Mhz) |
Display | Raster, 240 x 224 pixels (Horizontal), 512 colors |
SubRoc-3D is an arcade game released in 1983 by Sega, and the first such game to provide a three-dimensional image to the player, using a display that delivers individual images to each eye. This is to be distinguished from the visuals used in games like Battlezone or Virtua Fighter, which use algorithms to display appropriately scaled and rotated graphics to provide the illusion of three dimensions in a two-dimesional display. The graphics in SubRoc are two-dimensional, handdrawn sprites displayed in a three-dimensional tableau.