Sub-Terrania
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Developer(s) | Zyrinx |
Publisher(s) | Scavenger, Inc. |
Platform(s) | Mega Drive/Genesis |
Release date | 1994 |
Genre(s) | Action |
Mode(s) | Single player |
Rating(s) | ESRB: K-A (Kids to Adults) |
Media | Cartridge |
Input methods | Control pad, joystick |
Sub-Terrania is an action game developed by Zyrinx and published by Scavenger, Inc. The game was originally released in Europe for the Sega Mega Drive and in North America for the Sega Genesis.
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[edit] Story
An unknown alien race has attacked an underground mining colony. A lone pilot has been charged with the task of defeating the aliens, while rescuing the trapped miners, using an experimental attack ship.
[edit] Gameplay
The game takes place in a side-scrolling underground environment. The controls are based on the classic computer game Thrust, with the player rotating the ship with the directional pad and thrusting forward by pressing the B button. At all times, gravity is pulling down on the player's ship.
To beat each of the game's 10 levels, the player must complete various mission objectives, which are outlined before the level begins (with the exception of the last three levels). The bulk of the missions involve rescuing prisoners, collecting sub modules (to allow your attack ship to go underwater), and defeating alien bosses. To make things more challenging, your ship has a limited fuel tank, which must be constantly recharged by collecting fuel canisters, which are scattered throughout the levels.
[edit] Reception
After its release, Sub-Terrania was criticized in magazine reviews for its punishing difficulty.[1]
Although the game did receive a 9 out of 10 review from the respected UK video game magazine Edge.
[edit] Notes and references
[edit] External links
- Hardcore Gaming 101 -- an article about developer Zyrinx, including a section on Sub-Terrania