Strikers 1945

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Strikers 1945
Title screen of Strikers 1945
Developer(s) Psikyo
Publisher(s) Psikyo, Agetec, Atlus
Platform(s) Arcade, Sega Saturn, PlayStation, PlayStation 2
Release date 1995, 1996, 2001, 2003
Genre(s) Scrolling shooter
Mode(s) Up to 2 players, simultaneously
Input methods 8-way Joystick, 2 buttons
Cabinet Upright
Display Raster standard resolution, vertical

Strikers 1945 is a vertically scrolling shoot 'em up arcade game released in 1995 by Japanese company Psikyo. Many fans consider it to be an homage to Capcom's classic shooter 1942. It was followed by two sequels, Strikers 1945 II in 1997 and Strikers 1945 III (also known as Strikers 1999 in Japan), as well as a version for SNK's Neo Geo called Strikers 1945 Plus (which is actually an alternate version of Strikers 1945 II).


Contents

[edit] Story


[edit] Planes and pilots

All of the aircraft featured in Strikers 1945 are based on real World War II fighter planes. The character Ainzaemon has appeared in other Psikyo games, including Gunbird 2 and Sengoku Ace.

  • P-38 (Lockheed P-38 Lightning) - Cindy Volton
  • P-51 (North American P-51 Mustang) - Tina Prize
  • Spitfire (Supermarine Spitfire) - Alice Herring
  • Bf-109 (Messerschmitt Bf-109/Me-109) - Lean Beirer
  • Zero (Mitsubishi A6M Zero) - Ai Mikami
  • Shinden (Kyushu J7W Shinden) - Ainzaemon

[edit] Bosses

  • United States stage: Air Fortress XFB-1 - A massive delta-shaped flying wing.
  • Germany stage: Ground Battleship Doramascher - A large multi-tracked crawler vehicle.
  • Soviet Union stage: Flying Battleship Khrbarovsk [sic] - A giant attack zeppelin.
  • Japan stage: Super Battleship Kit - A Yamato class battleship, probably supposed to represent the abandoned fourth vessel in the series.
  • Rocket Base Samson - A massive moving yellow platform set on rails.
  • ??? - A strange circular craft.
  • ??? - Can involve either one of the following: a huge morphing robotic crustacean, a four legged hovering vehicle, or a large delta-shaped aircraft.
  • ??? - The final stage features a series of bosses all of which are controlled or created by an alien vehicle.

[edit] Gameplay

Each plane in Strikers 1945 has three attacks: A normal shot, a charged shot, and a bomb that clears the screen of minor enemies and bullets. Additionally, the P-51 can block bullets with its charged shot. Both the normal shot and the charged shot can be strengthened by grabbing power-ups and extra bombs can be collected. Gold bars, which are found by destroying certain buildings or enemies, can be collected for bonus points. After the defeat of the final boss, the player's time, number of gold bars, and number of enemies killed are added up for each level and, if high enough, marked with a silver or gold medal.

[edit] Version differences

Originally in the arcade version, if one beat the game by earning all gold medals on every level, the revealed pilots would appear topless.[1] This bonus feature was cut in most releases, which may explain the lack of immediate distribution in North America (as the sequel was released under the name of its predecessor in the US), while the Sega Saturn home version released in Japan avoided the issue completely by clothing all of the pilots and re-arranging their poses, save for the pilot of the Shinden, as he is male. [2]

[edit] Ports

In Japan, Strikers 1945 was ported to both PlayStation and Sega Saturn in 1996 by Atlus and later ported to PlayStation 2 as part of Psikyo Shooting Collection Vol. 1: Strikers 1945 I & II by Taito. The US PlayStation release of Strikers 1945 by Agetec is actually the sequel Strikers 1945 II under the name of its predecessor. The evidence for this is told mostly through the fighter plane line-up, different levels, bosses and endings.

[edit] References

  1. ^ Ending for Strikers 1945-P-38 Lightning(Arcade). Retrieved on 2007-09-17.
  2. ^ Ending for Strikers 1945-Shinden J7(Arcade). Retrieved on 2008-06-09.

[edit] External links

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