Steve Long (game designer)

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Steven S. Long is a role-playing game author and one of the owners of Hero Games.

In December 2001, he founded DOJ, Inc. along with Darren Watts and other investors, and purchased the rights and assets of Hero Games from Cybergames, Inc. In addition to being an ownerof DOJ/Hero, Long also works for the company as HERO System Line Developer, where his duties include planning, writing, editing, and developing manuscripts for publication.

Long has been involved in the gaming industry for nearly ten years. He got his start as a freelancer for Hero Games where he wrote Dark Champions, Justice Not Law, An Eye For An Eye, The Ultimate Martial Artist, The Ultimate Mentalist, Watchers Of The Dragon, and lots of articles for Adventurer's Club, The HERO System Almanacs, and similar publications. He soon branched out into working for other game companies, such as White Wolf Game Studios.

In 1997, Long quit his job as a practicing trial lawyer to write and design games as a freelancer. During this time he wrote for numerous companies, including White Wolf, Pinnacle Entertainment Group, Steve Jackson Games, Last Unicorn Games, and Chameleon Eclectic. His work on Last Unicorn's Star Trek RPG lines soon earned him a full-time job with the company as Deep Space Nine RPG Line Developer. He held that job for about fifteen months, until Wizards of the Coast bought LUG. He then moved on to being a Designer for WOTC, working on (among other things) The Wheel of Time Roleplaying Game.

After leaving WOTC in December 2000, Long was hired by Decipher, Inc. to work on its new Star Trek and Lord of the Rings roleplaying games. He contributed substantial portions of the two Trek core books, but spent most of 2001 writing almost all of the LOTR RPG. (All told, as of late 2001, Long had written, co-authored, or edited/developed over 70 RPG products.)

A graduate of Duke University and Duke University School of Law, he lives in Greensboro, North Carolina.

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