Talk:Starflight

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Need to add sections about Starflight 2 and Starflight III

Reid 08:48, 15 Dec 2003 (UTC)

Is the link to Greg Johnson correct?

Andete 09:12, 2004 Dec 23 (UTC)

Contents

[edit] Screenshot

What platform is the screenshot from? It's too nice to be from the DOS version. Frecklefoot | Talk 18:41, Mar 18, 2005 (UTC)

And out of all seriousness, it's too ugly for the Genesis version. Silly me, the caption says Atari ST and Amiga.

Looks exactly like the DOS version to me. --HunterZ 21:45, 11 October 2005 (UTC)

[edit] Circular Link

The link to Binary Systems redirects back to the Starflight page. Should it be removed? --HunterZ 03:15, 8 December 2005 (UTC)

[edit] Commodore 64 Release Date

I got the MS-DOS EGA 16-color version for Christmas in either '86 or '87 (the first store-bought PC game I ever owned). I'd have to dig out the box (which I still have) and check to be sure, but I seem to remember mentions of the C64 version in the booklet describing how to run the game (a fold-out book with green text on white cardstock I think). In light of this, I'm surprised to see MobyGames' listing the C64 release date as 1989: http://www.mobygames.com/game/starflight/release-info - can anyone confirm this? --HunterZ 21:18, 19 May 2006 (UTC)

[edit] "We"?

Who is this "we" that is constantly referred to in the article?

Good question. It looks to me like the Races section in the article may have been plagarized verbatim from somewhere else without credit. I've added a citation needed tag, but personally I wouldn't object if someone wants to rewrite or even remove that section. It really doesn't come across as very encyclopedic anyways. --HunterZ 15:27, 20 June 2006 (UTC)

The races section is verbatim from genesis version of the games manual pages 103-105.

[edit] External Link

I updated the fan-site link to the most complete and frequented Starflight resource I have been able to find. If anyone feels that there is a better one, feel free to update it. Crescentnebula 19:10, 5 September 2006 (UTC)

[edit] Open-Endedness

"Starflight is widely regarded within the game industry as being one of the games responsible for pioneering the open-ended gameplay featured in modern games such as the Grand Theft Auto series."

I deleted this, because the same definition applies to all RPG-like games of the time: Ultima, Elite, Alternate Reality, etc. GTA is a much less linear style of game in comparison. It isn't clear the Starflight is "widely regarded" as a precursor to modern open-ended games in any case. —Preceding unsigned comment added by 74.134.226.55 (talk • contribs)

Good move. — Frecklefoot | Talk 16:14, 22 January 2007 (UTC)

[edit] the screenshot

the screenshot IS from the dos version, but not from starflight.. somebody uploaded a picture from starflight 2 (see www.mobygames.com)

No, it is from Starflight. Look at the date in the picture. It shows 4620, the time Starfligt took place. Starflight II plays 19 years later at 4639. -- Bhaak 07:42, 22 July 2007 (UTC)

[edit] category for games

Category:Star Trek-style starship simulators may be about to be deleted. I understand some of the concerns raised, though. At some point in the future, perhaps we can think about some alternate category names, to group together all games like this one, which have some form of plotline, and unique game depth, and which create some sort of in-game type of "universe" with a whole set of interactions. this seems (to me, at least, IMHO) to mark a significant subgroup in this genre. feel free to weigh in at the cfd discussion, by the way. thanks. --Steve, Sm8900 (talk) 14:35, 27 November 2007 (UTC)

[edit] SFX and music

Did Starflight have sound effects? Did it have music? Maybe I just missed it, but I didn't see mention either way in the article.

ScooterJohn (talk) 18:20, 18 January 2008 (UTC)