Starship Troopers (video game)

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Starship Troopers
Image:Starship Troopers Coverart.png
Developer(s) Strangelite
Publisher(s) Empire Interactive
Engine SWARM Engine
Platform(s) Windows
Release date October 27, 2005
Genre(s) First Person Shooter
Mode(s) Single player, multiplayer
Rating(s) PEGI: 16+
Media 1 DVD
System requirements Windows XP/Windows 2000 Service Pack 4, 2.0 GHz processor, 4 GB of free hard disk space, 512 MB RAM, DVD-ROM drive 8x, 128 MB videocard with hardware Vertex & Pixel shaders, DirectX 9.0c compatible soundcard, 512 kbit/s or greater internet for online play or TCP/IP network for LAN play (2 to 32 players)
Input methods Keyboard, mouse

Starship Troopers is a first-person shooter game developed by Strangelite Studios and published by Empire Interactive. The game is based upon the canon of the film Starship Troopers by Paul Verhoeven.

Set five years after the events of the film, the game lets players assume the role of 'Marauder Zero Six' as they assault the planet Hesperus which has been invaded by the Arachnids. The game features footage from both the original Starship Troopers and Hero of the Federation films for pre-mission briefings and has small, cameo voice-over from Casper Van Dien in the first mission should the player fail it.[citation needed]

Contents

[edit] Gameplay

[edit] Single-player

The single-player game features a campaign mode consisting of a series of missions connected by mission briefings. After a level is completed it is then available to play in a Time attack mode.

[edit] Multiplayer

Multiplayer in Starship Troopers consists of three different modes; Deathmatch, Team Deathmatch and Co-op. The most popular mode is Co-op which sees players defending a mechanic from onslaughts of arachnids whilst retrieving parts to repair a dropship to escape in.

Promised dedicated server and modification tools were never released, along with the closing of the official English forums player numbers in the multiplayer game are very low. The game also lacks any console or server commands which makes it impossible to execute a variety of necessary admin functions such as kick, ban or a map change. Lastly as the balancing of the weapons is directly inherited from the singleplayer mode this means that deathmatch play isn't very competitive. A player who picks up the rocket launcher for example is likely to dominate the game because it scores significantly more damage compared to many other weapons, has an area of effect , can be fired rapidly and has a very large magazine.

Patches released for the game mainly focused upon improving bringing the game's multiplayer mode. The latest, version 5.24 released in December 2005, introduced 4 new DM/TDM maps and 3 new co-op maps. The network and lobby functions of Starship Troopers are provided by DemonWare.

[edit] Plot

The game takes place five years after the events of the first film. You play as a Marauder, an elite soldier of the Mobile Infantry. At the start of the game, the war is not going well… the bugs are rampaging across Hesperus - a planet perilously close to Earth. Hesperus is mostly a desert planet, and most fights take place in canyons or Federation bases. There aren't any vehicles you can use, but there are some mounted guns to occupy. The game includes clips from the film in cinematics and mission briefings.

[edit] Reception

The game was shunned by most critics, receiving a score of 3.8 (out of 10) on GameSpot and a 5 (out of 10) from IGN, with both sites stating technical issues, problems with the AI and archaic graphics the reason for the low score. X-Play gave it a 2/5.

[edit] Minimum System Requirements

As read from the box :

It can be noted that the minimum requirements is slightly high compared to other games of its time, especially considering that the graphics were below average as well. Note that some computers that even surpass the minimum requirements may sometimes not run the game.

[edit] Recommended System Requirements

Meeting or exceeding these requirements, you should be able to enjoy the game with all graphics settings at high, except for "Model Shadows" and occasionally "Background Shadows". However, if you wish to enjoy the game at its full potential, the following system requirements should be met.

[edit] Ideal System Requirements

These hardware requirements are very high end according to Q2 2006, and by theoretical benchmarks, the following hardware should run this game on an average of 72fps (Lowest - 49, Highest - 90).

[edit] External links

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