Spotlight Awards (GDC)

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The Spotlight Awards (GDC) was hosted annually by the Game Developers Conference from 1997 to 1999. Its focus was on the video and computer game industry. GDC now hosts another video game award ceremony call Game Developers Choice Awards since 2001.

Contents

[edit] List of winners

[edit] Best Game

1997 : Super Mario 64

[edit] Best Console Game

1997 : Super Mario 64
1998 : (not awarded)
1999 : The Legend of Zelda: Ocarina of Time

[edit] Best PC/Mac Game

1997 : Civilization II
1998 : (not awarded)
1999 : Half-Life

[edit] Best Arcade Game

1997 : Virtua Fighter 3

[edit] Best Action Game

1997 : Duke Nukem 3D
1998 : Quake II
1999 : Half-Life

[edit] Best Adventure Game/RPG

1997 : The Elder Scrolls II: Daggerfall
1998 :
1999 : Baldur's Gate

[edit] Best Sports Game

1997 : NHL Hockey '97
1998 :
1999 : NFL Blitz

[edit] Best Multiplayer Game

1997 : Quake
1998 : Quake II
1999 : StarCraft

[edit] Best Best Strategy/War Game

1997 : Command and Conquer: Red Alert
1998 :
1999 : StarCraft

[edit] Best Simulation Game

1997 : MechWarrior II: Mercenaries
1998 : (not awarded)
1999 : Gran Turismo

[edit] Best Flight or Flight Combat Simulator

1998 :

[edit] Best Military Simulation

1998 :

[edit] Best Trivia or Puzzle Game

1997 : You Don't Know Jack XL
1998 :
1999 : You Don't Know Jack 4: The Ride

[edit] Best Educational/Children's Game

1997 : Freddi Fish II
1998 :
1999 : Lego Creator

[edit] Best Use of Audio

1997 : Quake
1998 :
1999 : Half-Life

[edit] Best Music or Soundtrack

1997 : Quake
1998 :

[edit] Best New Technology

1997 : Nintendo 64 from Nintendo
1998 :

[edit] Best Use of Innovative Technology

1997 : Super Mario 64 for the N64

[edit] Best Use of Graphics

1998 : Quake II
1999 : Half-Life

[edit] Best Use of Video

1997 : Wing Commander IV

[edit] Most Innovative Game Design

1998 :
1999 : The Legend of Zelda: Ocarina of Time

[edit] Best Script, Story or Interactive Writing

1997 : You Don't Know Jack XL

[edit] Best Adaptation of Linear Media

1997 : I Have No Mouth, and I Must Scream

[edit] Best AI (Artificial Intelligence)

1999 : Half-Life

[edit] Best Animation

1997 : Tomb Raider

[edit] Best Prerendered Art

1997 : Zork Nemesis

[edit] Annual Achievement Award for Game Design and Development

1998 :

[edit] Lifetime Achievement Award for Game Design and Development

1998 : Dani Bunten Berry
1999 : Louis Castle