Spiritual successor

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A spiritual successor, sometimes called a spiritual sequel, is a successor to a work of fiction that, instead of being a standard sequel, only shares genres, themes, styles, and (often) creators with the previous work, without directly continuing a story within the same fictional universe. While this term can apply to almost any media, it has most commonly been used with video games.

[edit] Reasons for creating a spiritual successor

Creative teams, due to the current nature of the publisher/developer system inherent in almost all computer games, as well as the continual purchase and takeovers (which sell the entire developer including its copyrights and trademarks) by conglomerate corporations, often fail to retain the copyright and trademark rights of their creations. This often makes attempts to create sequels for a product impossible for various reasons, such as the "core" of the studio being fired or replaced after completing a project while the parent company retains control of the copyrights and trademarks. A good example of this strategy is Electronic Arts, which has fired many studios while keeping their copyrights and trademarks, such as Bullfrog Productions, Origin Systems and Westwood Studios.

To get around this, creative teams will make a product that resembles the original game in some way, without copying or mentioning the original directly.

Other times, a spiritual successor is created when the original products were either poor commercial sellers and/or forgotten by the people that would purchase the product. By abandoning the original content's name (and perhaps its baggage as a forgotten product), the spiritual sequel can be appreciated by fresh eyes.

[edit] Examples of spiritual successors

[edit] References

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