Sonic Mega Collection

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Sonic Mega Collection
North American GameCube cover art
Developer(s) Sonic Team
VR-1 Japan, Inc.
Comolink Inc.
Publisher(s) Sega
Native resolution 480i (SDTV)
Platform(s) GameCube, PlayStation 2, Xbox, PC
Release date NA December 10, 2002
JP December 19, 2002
EU March 7, 2003
Plus
NA November 2, 2004
JP December 9, 2004
EU February 4, 2005
EU March 31, 2006 (PC)
NA March 6, 2007 (PC)
Genre(s) Compilation
Mode(s) Single-player, multiplayer
Rating(s) ESRB: Everyone (E)
CERO: All ages
PEGI: 3+
BBFC: U (PC version)
Media Nintendo GameCube Game Disc, DVD-ROM
The main menu screen in Sonic Mega Collection.
The main menu screen in Sonic Mega Collection.

Sonic Mega Collection (ソニック メガコレクション Sonikku Mega Korekushon?) is a compilation of Sega Mega Drive/Genesis games in the Sonic the Hedgehog series for the Nintendo GameCube.

Contents

[edit] Games

Unlockable Games:

Unlockable Games only in Japanese version and Sonic Mega Collection Plus:

[edit] Extras

Archie Comics:

  • History of Sonic comics (readable).
  • Sonic's Firsts (readable).
  • Sonic the Hedgehog Covers 1-110.
  • Knuckles the Echidna Covers 1-32.
  • Sonic Super Special Covers 1-15.
  • Misc. Covers.

Illustrations:

Movies:

[edit] Trivia

  • This was the first Sega game to open with the classic "SE-GA" chant since the early-late 90s' (Sonic 3D Blast has the "SEGA!!" scream), likely included due to the retro nature of the compilation.
  • Sonic CD was originally going to be on the compilation, but was cut due to emulation problems. This is further evidenced in a beta, in which Sonic CD could be selected to play, but if selected the player would just be redirected to the original Sonic the Hedgehog. This game was later released on Sonic Gems Collection, where the PC version game code was ported (and hi-quality versions of the animated clips replaced the older ones).
  • Sonic Mega Collection Plus was combined with Super Monkey Ball Deluxe for Xbox in a Platinum Family Hits package.
  • In the extras, there is artwork of Cream from the then-upcoming Sonic Advance 2. At the time, she was a new character to the series. There is also a trailer for the game. In Japan, this game was released at the same time as Sonic Advance 2.
  • In the Archie Comics gallery, the covers to Sonic the Hedgehog #8 and Sonic Super Special #7 are edited to shadow the licensed comic book characters who appeared on those covers.
  • In the same beta Sonic CD is shown, it appears that Sonic the Hedgehog: The Movie was originally going to be watchable .

[edit] Sonic Mega Collection Plus

PlayStation 2 cover art
PlayStation 2 cover art

Sonic Mega Collection Plus (ソニック メガコレクション プラス) is an update of Sonic Mega Collection for the PlayStation 2 and Xbox consoles. A PC version was also released in Europe and North America. This edition includes the addition of six Game Gear games, the two games that were included in the Japanese version only (The Ooze and Comix Zone), new artwork and movies, a new in-game menu, and a mid-game saving feature. It is, however, missing six Sonic Game Gear games that were included (along with the six included in this collection) in Sonic Adventure DX: Director's Cut, but they would later appear in Sonic Gems Collection. In addition, only the final Japanese revision of the original Sonic the Hedgehog is included. The PC version was released on March 6, 2007 in North America. The original packaging says CD-ROM, but it is instead a DVD-ROM; it will not play in a CD-ROM-only drive. The European packaging does not have this mistake.

The following Game Gear games were added:

The PlayStation 2 version, however, suffered from a few minor emulation issues. Sound effects in the first Sonic the Hedgehog would sometimes be delayed, the music volume was incorrect in some games, and the screen resolution in both the PlayStation 2 and Xbox versions differed from the Genesis originals (this was a normal feature, however). These emulation issues were caused by Sonic Team's somewhat lacking experience developing for the PS2. The Sonic CD introduction and ending, as well as the preview videos for Sonic Adventure 2 Battle and Sonic Advance 2 from the GameCube version, were swapped with Sonic Heroes movies (all of which appear in Sonic Heroes). The PC also suffered from issues with analog gamepad controllers and players with such controllers have to resort to using third-party applications such as Joy2Key in order to use their preferred control method. These emulation issues were fixed in the Xbox version, which was better reviewed by fans.

[edit] Reception

Reaction was mostly positive.[1] The game sold very well across all platforms attaining Best Seller status: Player's Choice (GameCube), Greatest Hits (PlayStation 2), and Platinum Hits (Xbox).

[edit] See also

[edit] External links