Solar Quest (arcade game)

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Solar Quest
Developer(s) Tim Skelly
Publisher(s) Cinematronics
Designer(s) Tim Skelly
Platform(s) Arcade Game GCE Vectrex,
Release date >1981(Arcade)1982 (GCE Vectrex)
Genre(s) Shooter game
Mode(s) Single player, 2 player Alternating
Input methods 4 Buttons
Cabinet Horizontal
CPU CCPU
Sound Amplified Mono (one channel)
Display Monochrome Vector with color overlay

Solar Quest is a monochrome vector arcade game created by Cinematronics in 1981. It had a home release for the Vectrex system in 1982. The premise of the game is much like Space War but instead of being pitted against one opponent the player is forced to fight several ships at once. Each time a ship is destroyed it leaves a survivor floating in space. The player then can pick up this survivor by running into it with his ship or allow him to be pulled into the firey sun at the center of the screen. Saving the survivor gives the player extra points. The player has only two weapons at his disposal, the cannon which shoots pellet type shots and the nuke which fires a nuclear projectile which is handy for wiping out several enemies at once.

[edit] External Links

KLOV's entry for Solar Quest