SLIME
From Wikipedia, the free encyclopedia
SLIME, the Superior Lisp Interaction Mode for Emacs, is an Emacs mode for developing Common Lisp applications. SLIME originates in an Emacs mode called SLIM written by Eric Marsden and developed as an open-source project by Luke Gorrie and Helmut Eller. Over 100 Lisp developers have contributed code to SLIME. SLIME was started in 2003.
SLIME works with the following Common Lisp implementations:
- CMU Common Lisp (CMUCL)
- Steel Bank Common Lisp (SBCL)
- Clozure CL (former OpenMCL)
- LispWorks
- Allegro Common Lisp
- CLISP
- Embeddable Common Lisp (ECL)
[edit] External links
- SLIME project page
- The birth of SLIME on the cmucl-imp mailing list (August 2003)
- Review of SLIME by Andy Wingo
- SLIME project page
- The birth of SLIME on the cmucl-imp mailing list (August 2003)
- Review of SLIME by Andy Wingo
- Bill Clementson's "Slime Tips and Techniques" - Part 1 (See also Part 2, Part 3, Part 4, Part 5, Part 6, and Part 7)
- Bill Clementson's "SLIME Refactoring" describes how to setup SLIME
- Bill Clementson's "Emacs Keymaps and the SLIME scratch buffer
- Bill Clementson's "CL, Music and SLIME Tutorials" contains a good SLIME tutorial
- Marco Baringer's (SLIME guru) SLIME setup
- The slime-devel Archives