User:Sjones23/Sakura Wars 2

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Sakura Wars 2: Kimi, Shinitamou koto Nakare
Developer(s) Sega
Publisher(s) Sega
Distributor(s) Red Entertainment
Designer(s) Oji Hiroi (original concept)
Satoru Akahori (scenario writer)
Kosuke Fujishima (original character designer)
Hidenori Matsubara (character designer)
Kohei Tanaka (music composer)
Series Sakura Wars series
Platform(s) Sega Saturn, Sega Dreamcast, Microsoft Windows, PlayStation Portable
Release date JPNApril 4, 1998
Genre(s) Dramatic adventure
Mode(s) Single player
Media 3x CD-ROM
UMD Disc
Input methods Game controller, mouse, joystick, keyboard

Sakura Wars 2: Kimi, Shinitamou koto Nakare (サクラ大戦2 〜君、死にたもうことなかれ〜 Sakura Taisen Tsū ~Kimi, Shinitamou koto Nakare?), translated into English as Sakura Wars 2: Prithee, Do Not Die[1], is a dramatic adventure video game developed and published by Sega in 1998 for the Sega Saturn video game console as a part of the Sakura Wars video game series. The game was later ported to the Sega Dreamcast and Microsoft Windows-based personal computers. The most recent port (2006) was for the Playstation Portable (Sakura Wars 1 + 2)

Contents

[edit] Gameplay

[edit] Battle System

[edit] Adventure System

[edit] Plot

[edit] Setting

[edit] Characters

[edit] Story

[edit] Development

[edit] Audio

[edit] Reception and Criticism

[edit] References

  1. ^ The subtitle "Prithee Do Not Die" (君、死にたもうことなかれ Kimi, Shinitamou koto Nakare?) refers to the title of a poem by Yosano Akiko. The poem is known for depicting her feelings when her younger brother went off to fight in the Russo-Japanese War.

[edit] External Links