Sixth Dimension (Ace Lightning)
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- The Sixth Dimension can also refer to the setting of the film Forbidden Zone. The Sixth Dimension may also refer to a dimension beyond the fifth."
The Sixth Dimension is a different world from Earth and a location in the children's television show Ace Lightning. It is home to Ace Lightning, his friends and foes. Not much is known about the Sixth Dimension but it was presumably created by Rick Hubble (A.K.A. The Master Programmer), as was its life. One or two tiny details in merchandise suggest the dimension is highly populated by all manner of creatures. Known places in the Sixth Dimension are the Thunder Tower, the Carnival of Doom, the Junkyard of Despair and White Hot Oblivion. In Season 1, the Sixth Dimension hardly appears but shows scenes that are not featured in the game. In Season 2 of the programme, the video game is shown a lot, and Kilobyte is able to send people to the Sixth Dimension, including the Master Programmer and the science teacher Mr. Cheseborough. Many fans of the show believe that if Ace is destroyed, then the Sixth Dimension and all the inhabitants will die as well.
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[edit] Locations in the Sixth Dimension
[edit] The Thunder Tower
The Thunder Tower is the home and headquarters of the Lightning Knights. Not much is known about the version in the Sixth Dimension but it is presumed it has superior technology to Earth's. The old observatory in Conestoga Hills is used as the Thunder Tower, and is equipped with a transformer and an automatic roof which allows free and easy passage outside.
[edit] The Carnival of Doom
The Carnival of Doom is the headquarters for all the villains of the Sixth Dimension, owned by Lord Fear. In the television series, the carnival is actually the old Kent Bros. Carnival, owned by Duff Kent. Rides in the carnival include the haunted house where Lord Fear hangs out, the tunnel of love, a carousel, a twister ride, a test-your-strength machine, a puppet show booth, a funhouse, a ferris wheel and a western-style miniature golf course. Duff Kent's trailer is also an important location. Duff uses an ice cream truck to get about.
In the video game, the carnival has a circus, a funhouse, a maze, a cowboy-styled canyon and a medieval castle, as well as the haunted house. In the gameboy advance version, the Carnival of Doom has the haunted house, a funhouse, a log flume, a hall of mirrors, a circus, a carousel, waxworks, a puppet theatre, an Adventure Alley, a fortune teller's, the tunnel of love and a ghost train ride.
[edit] The Junkyard of Despair
The Junkyard of Despair, also known as the Junkyard of Catastrophe is Random Virus' dwelling. It is where Dirty Rat summoned Random to do his evil bidding, but it did not work out between them. Random now hides in the junkyard from everyone, although Ace and Sparx visit him occasionally. Random lives in a small hut in the junkyard.
[edit] White Hot Oblivion
White Hot Oblivion is an interesting location. Googler claims it is in Dimension Two and by the sound of the name, it sounds like some sort of Hell-like world. Ace imprisoned Googler within White Hot Oblivion some time before the events of the television series, but Lord Fear freed Googler by summoning him to Earth with a piece of the Amulet. Ace, however, swears to somehow imprison Googler back within White Hot Oblivion.
[edit] Googler's Big Top
This creepy circus is owned by resident clown Googler who is freed from White Hot Oblivion by Lord Fear. The circus has three area: The Circus Ring, the Circus Walkways, and a large cannon which actually is a long tunnel down to a secret chamber full of TNT barrels. The circus ring is full of circus performers and animals who attack Ace Lightning upon sight. The Circus Walkways are high above the circus arena and one false move can send a person falling into a bottomless pit. They can only be reached by a trampoline. The walkways are filled with wooden platforms, trampolines and rotating platforms resembling the heads of the some the villains. Ace battles Googler in a final match in the room full of TNT barrels which can only be reached by sliding down the cannon.
[edit] Residents
- Cheeky Monkey: A small chimpanzee dressed in a clown suit. They seem to have a hot temper and attack with martial arts.
- Circus Lion: A ferocious lion, although that can be questioned, due to its clown nose and green mane. It prances about and attacks by firing its fanged teeth.
- Strongman: The traditional and stereotypical strongman. He carries a pair of dumbbells with him and uses them as a weapon.
- Circus Bear: A grizzly bear who travels by balancing on a ball. He attacks with thrashing claws.
- Acrobat: An acrobat with a contorted body. He walks on his hands and attacks by flipping in midair and striking with his legs.
- Nellie the Elephant: A large elephant who lumbers around the circus ring with her twin sisters. Although she doesn't actually attack, she runs down any characters who walk into her path.
- Rocky the Elephant: An elephant walking on two legs, dressed in boxing gloves and shorts. He wishes to become a famous boxer, and uses Ace Lightning as a punching bag.
- Juggling Walrus: An overweight walrus sitting on a podium. It juggles six balls and tosses a ball at Ace Lightning.
- Clowns: Ugly clowns wearing large trousers which are accomidated by ferrets. The clowns throw deadly custard pies.
- Robotic Clowns: Robotic clowns who seem to run on clockwork. They move slowly and wield spiked batons.
- Inhuman Cannonball: These human cannonballs live down Googler's very long cannon and rocket upwards to meet intruders and explode on contact.
[edit] The House of Illusion
This funhouse appears in the Playstation 2 game. It is a section of the Carnival of Doom and appears to be the resident estate of Lady Illusion. The gardens contains a large Horror Hedge Maze that appears to stretch into infinity and Drop Down Well that has a lava-filled cavern at the bottom. The house itself might be modeled after the gingerbread house from Hansel and Gretel. Inside, the house is very strange. Giant life-sized sweets and cakes are scattered everywhere, the floors are filled with pools of acid and there are many giants spider webs as well. The house is also infested with millions of spiders, who might possibly be able to mutate other lifeforms by biting them. Their parents might be the giant spiders that hide in the attic. The staff members appear to be either vampires or zombies, and appear to have been mutated by the spiders. Lady Illusion's chamber is large and white with odd patterns on the walls, with a giant crystal ball in the centre. In the game, Ace must battle Lady Illusion in her home to obtain a piece of the Amulet.
[edit] Residents
- Lady Illusion: A shapeshifter who can take on any human or animal form.
- Sickle Zombies: Sickle-wielding zombies hiding in the hedge maze.
- Flycatchers: Hideous plants resembling Venus Flytraps who spit out flies instead of eating them.
- Garden Gnomes: Ugly garden gnomes who attack often in groups with gardening tools. Some gnomes sit on toadstools and toss fish as a weapon. Ace Lightning has a personal hatred of gnomes.
- Gardening Zombie: Gardening zombies who ride on miniature combine harvesters.
- Lava Golems: Large golems made from hardened magma and lava, living in the bottom of Drop Down Well, also seen in the Nevershine Mine.
- Living Wardrobe: A monstrous living wardrobe with a mouth hidden behind its doors.
- Maids: Zombified maids who seem to be fused with cleaning equipment, which shoots out balls of water.
- Butlers: Butlers who have some characteristics of a vampire. They have strange spikes jutting out of their backs.
- Chefs: Zombified chefs who chase after Ace Lightning with whisks. They are later seen turned into human-spider hybrids and throw flaming frying pans.
- Living Ovens: Living ovens that launch fireballs from their insides.
- Living Fridges: Living fridges that fire icecubes from their insides.
- Spiders: Small black spiders that infest the House of Illusion. Giant versions hide in Lady Illusion's chamber.
[edit] Cowboy Crossroads
The Cowboy Crossroads is a section of the Carnival of Doom in the Playstation 2 game. It appears to be full of zombies and dead creatures resurrected from beyond the grave. Here is Dirty Rat's old Rat Trap Hotel. The Nevershine Mine is a long and dark mine full of evil creatures. Ghost Canyon plays host to the old ghost town that is overrun with zombies and evil tumbleweeds. Crazy Grave Maze is a giant graveyard where nothing appears to be alive (at least not from originating from a grave), except an owl perched on a tree branch. The cemetery is home to Giant George Wayne, a giant cowboy golem.
[edit] Residents
- Zombies: The Cowboy Crossroads primary residents are endless amounts of zombies. There are mining zombies in the tunnels of Nevershine Mine who usually attack by hurling sticks of dynamite. Undead cowboys roam the ghost town and its surroundings, and most zombies lurk in the graveyard, some even separated from their legs which wander around on their own accord. The zombies in the graveyard are armed with shovels and pickaxes. While most of the zombies can be destroyed, some cannot and follow the traditional zombie myth of regeneration.
- Kamikaze Canaries: Suicidal yellow canaries who are strapped to time-based explosives. They dwell in the Nevershine Mine and usually are in flocks, their explosives are very dangerous.
- Rock Golems: Rocky golems who are cousins to the Lava Golems. They are very strong but can be defeated easily by luring them into the lava pits that are in the tunnels of the Nevershine Mine.
- Skeletons: Undead skeletons who live among the already largely undead population of the Cowboy Crossroads. Dirty Rat sends a large group of skeletons to destroy Ace Lightning while he navigates his way through the graveyard.
- Tumbleweeds: Even the usually harmless tumbleweeds are deadly adversaries. They move incredibly fast along the ground and never end pursuing their enemy, practically waiting for their vicitm to appear if they have vanished.
- Gunslingers: Zombified cowboys who can move at lightning speed, almost teleporting to different areas and fire deadly-aimed bullets.
- Cactus Men: Zombies dressed in cactus suits, these villains can camouflage themselves among the cactus-lined paths in the Ghost Canyon, leaping out to surprise whoever comes near and explodes in their face. Some come with a Mexican theme, wearing sombreros.
- Scorpions: Green scorpions who pursue a victim and attack them its pincers and stinger.
- Can Can Ghoul: An undead showgirl who performs the can can dance for her entranced undead audience, but her flying shoes can knock a person out cold.
- Zombie Waiter: An undead waiter in Dirty Rat's hotel bar. He is an alcoholic and when he is done with his drink, he tosses the bottle as a weapon.
- Hellhounds: Undead Doberman canines who patrol the graveyard, attacking and biting whoever comes near.
- Coffin Zombies: Zombies trapped in their coffins, which explode upon hitting an intruder.
- Giant George Wayne: A giant stone golem cowboy who lives in a large tomb at the back of the graveyard.
[edit] Climbcrag Castle
Climbcrag Castle is a medieval castle built in the middle of what appears to be the inside of a volcano. Random Virus is hidden here by Lord Fear, and it is up to Ace to save him. The main area of the castle, the Fire Moat Fort is heavily guarded. Pig-riding yokels patrol the bottom level, while knights, wizards, two-headed monks and bearded maidens guard the upper levels and the surroundings areas. Also, there are one-eyed, demon ducks that patrol a hall. The Drab Dungeon is a hazardous place, full of lava pools, moving walls and floors and witches and prisoners. The Tumbledown Tower is a tower that seems to stretch into infinity. Ace must battle Random Virus here.
[edit] Residents
- Jousting Yokels: Boar-riding peasants who patrol the lower levels of Climbcrag Castle. Upon seeing an intruder, they charge at them with lances which can explode. The yokels are both male and female.
- Knasty Knights: Valiant but evil knights who combat Ace Lightning with lances or axes. They wear white or black armour.
- Old Aged Prisoners: Stereotypical medieval prisoners (long hair and beards) who are on the loose. Their legs are bound to balls and chains which they can flip up to use as weapons. Upon defeat, these balls turn against them and unfortunately come down on the prisoners' netheregions.
- Two-Headed Monk: As his name suggests, this monk has two heads. One side appears to be humble while the other is hideous and ugly. The monk wields a bible in one hand and an axe in the other.
- Wizards: Robed wizards who wear spectacles. They are very similar to Lady Illusion in terms of battle, teleporting about a location and launching large energy blasts from their hands.
- Bearded Maiden: A damsel in distress with a beard. He is based on the carnival "bearded woman" attraction.
- One-Eyed Ducks: Strange demonic one-eyed duck warriors armed with shields and swords. They bear a resemblance to the Pokémon Psyduck.
- Witches: Female counterparts of the wizards who have the exact same abilities.
- Dragon: A large stone dragon found at the end of the castle's dungeons. It does not attack, but releases a piece of the Amulet from its mouth.
- Ferrets: Deadly warfaring ferrets who attack in twos armed with axes, swords or maces.
- Armoured Ferrets: A quintet of ferrets who attack in a suit of armour.