Silver (video game)

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Silver
Image:Silver Coverart.png
Developer(s) Spiral House Ltd
Publisher(s) Infogrames
Platform(s) Microsoft Windows, Mac OS, Dreamcast
Release date 1999
Genre(s) Role-playing game
Mode(s) Single player
Rating(s) ESRB: Teen
Media 2 CD-ROMs (WIN)
1 GD-ROM (DC)
System requirements 166 MHz CPU, 32 MB RAM, 2 MB video card RAM, 8X CD-ROM drive, Windows 95 (WIN)
Input methods Keyboard, mouse, or gamepad

Silver released in 1999 is a role-playing game on the PC, Sega Dreamcast and Macintosh. The game was produced by Infogrames initially on the PC, and later on the Dreamcast. The story focuses around a young warrior called David and his quest to retrieve his wife from the clutches of the villain Silver. On his journey he gains a number of followers and visits many different landscapes. The game sold over 400,000 copies and is now out-of-print.

The game features polygonal 3D characters drawn against a pre-rendered 2D background. The character design is inspired from Manga/Anime culture. The battle system of Silver is notable for being completely real-time opposed to many similar light role-playing games, which usually have turn-based combat. The player may choose any character in his adventuring party to control, and the rest of the characters are handled automatically by AI. The story focuses largely on collecting eight magic orbs representing different elements such as fire, ice and acid. Each orb is located at an area themed around the orb, and the player may use the collected orbs to cast different kind of spells against his enemies.

The game was distributed with PCs sold by Time, a computer company based in England, in the year 2000 and was very well-received by players.

The Scene 'Silver' takes place in the island region of Jarrah, commonly known as the 'Wheel Of Life' for the fact that it is shaped like a wheel. It consists of seven islands.

Haven Haven lies on the center of Jarrah. It is a very fertile island, and has a lot of flora and fauna. In the center lie the Oracle's Tower and the Rebel Camp (Which is some sort of main base; you can change your party here).

Verdante Verdante is in the top-right corner of Jarrah. It's even more fertile than Haven, and has a lot of forests... Well, it would have, but a lot has been burned away or turned into swampland due to battles against Silver. David's house, a monastery and lots of forests await here.

Rain Rain is basically a large, dark city on an island. It always rains here. This is the third-to-most evil area of all, unable to surpass Metalon and Deadgate. Important places here are Chains, Silver's dungeon, and the pub, although the pub has more use later.

Gno Gno is the island, which houses nothing more but a really big library. This library (the Library Of Gno) also has caverns underneath it, and, in the beginning of the game, has a lot of trouble with imps.

Winter Winter is kind of a key area in the game, although not a large one. It houses two orbs (Ice and Earth) and has caverns underneath, and a big castle (property of Glass, Silver's daughter).

Metalon The last island visited in the game, and the location of Silver's palace. As its name suggests, the city that covers the entire island is made completely out of metal, with the exception of Silver's palace. The island is pitted with rivers of blood, the source of Silver's power. The player can only reach this island by being teleported there by Silver's daughter, Glass. Once the player is teleported there, they cannot leave with the exception of a brief visit to hell, where the player fights Apocalypse, the game's final boss.

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