Shinnok

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Shinnok

Shinnok's appearance in Mortal Kombat: Armageddon

Appearances Mythologies: Sub-Zero
Mortal Kombat 4
Mortal Kombat Gold
MK: Armageddon
Realm of Origin Void
Species Fallen Elder god
Alignment Evil
Fighting styles Kuo Shou (MK:A)
Weapons Battle Staff (MK4, MKG)
Amulet Staff (MK:A)
Portrayers Gary Wingert (MKM:SZ)
Reiner Schöne (second film)

Shinnok is a fictional character in the Mortal Kombat fighting game series.

Contents

[edit] About Shinnok

Shinnok is a vengeful and powerful fallen Elder God who appeared in Mortal Kombat 4, Mortal Kombat Gold and Mortal Kombat Mythologies: Sub-Zero as the primary villain. He is also a playable character in Mortal Kombat Armageddon, as well as appearing in its "Konquest" mode.

Unlike Shao Kahn, Shinnok relies less on brute strength and fear-mongering, and more on magical powers and ancient artifacts. He is the ruler of the Netherealm, possessing millions of years' worth of knowledge and power, including the ability to impersonate other beings perfectly.

Shinnok demands unwavering faith and loyalty from his followers, and will not hesitate to kill anyone who doubts or challenges him. Like Raiden, it is unlikely that he can ever be truly killed, since he is a god and thus immortal; if his mortal form is destroyed, he will simply reform himself, usually back in the Netherrealm where he was originally banished.

[edit] Storyline

Shinnok's fall from grace was caused by his lust for power, and more specifically, his desire to take Earthrealm for himself.

At the dawn of time, when the realms were created, Shinnok desired to rule Earthrealm and thus acquire for himself immense power. However, Shinnok couldn't enter Earthrealm without the Elder Gods becoming aware of his actions. To resolve this issue without directly defying the sacred rules, Shinnok created a powerful amulet, weakened the dimensional barriers, and entered Earthrealm. During the war against his fellow gods, he came into direct conflict with the thunder god Raiden.

During the final stages of this war, Raiden was forced to choose between sacrificing Earth's indigenous races, or ceding the rule of Earthrealm to Shinnok. The angered Elder Gods intervened and assisted Raiden in his struggle. Raiden defeated Shinnok and stripped him of his amulet. Shinnok was then banished to the deepest regions of the Netherealm. However, at the expense of Shinnok's defeat, the dimensional fibers of the worlds were severely weakened, and the Saurians, Earth's indigenous life form at the time, were nearly exterminated.

In the Netherealm, Shinnok endured constant torture from the Netherealm's overlord, Lucifer (not necessarily to be confused with Satan in the Abrahamic faiths) Shinnok was at his mercy until he encountered a sorcerer, Quan Chi, who could travel through the realms at will. Quan Chi agreed to help Shinnok overthrow Lucifer and take his throne, thus becoming ruler of the Netherealm. As payment for Quan Chi's efforts, Shinnok endowed him with incredible powers, making him arch-sorcerer of the Netherealm. During his time in the Netherrealm, Shinnok built a massive army and a fanatical cult of demons called the Brotherhood of Shadow, dedicated to worshiping him. He changed the Netherealm's appearance as well, making it closer to that of Earthrealm.

Many years later, Shinnok plotted to escape the Netherealm once more, but in order to do so he needed his lost sacred amulet. After centuries of searching, Quan Chi eventually found the amulet, hidden in the Temple of Elements and under the protection of four elemental gods. Using the Lin Kuei warrior Sub-Zero, Quan Chi recovered it, but unbeknownst to Shinnok, he created and delivered a flawed replica in its place, keeping the original for himself. (Quan Chi's MKG ending has him admitting this to Shinnok, and also using the amulet's power to kill him.) Shinnok would later lose the fake amulet against Sub-Zero.

During Shao Kahn's failed invasion of Earthrealm, Shinnok ordered Noob Saibot to spy on these events and eventually side with the Earthrealm warriors. Shao Kahn would later attempt, unsuccessfully, to invade the Netherrealm as well. Shinnok took the chance to send Mileena as well, seeing it as a sign that Shao Kahn was becoming too powerful.

Some time after Shao Kahn's defeat, Shinnok put into motion his new plot to escape the Netherrealm, making Edenia his first target. After successfully posing as a group of refugees, Shinnok and his highest generals, using Tanya's Edenian connections, were allowed entrance to the peaceful realm. He immediately seized this opportunity to bring in a full-scale invasion force, and captured Queen Sindel and Princess Kitana.

Unfortunately for Shinnok, his newfound empire was short-lived. Despite invading the Heavens themselves and killing many of the gods, Raiden and his warriors managed to penetrate Shinnok's defenses in order to stop him, and Shinnok himself was defeated by the Shaolin monk Liu Kang. After his loss, Shinnok was banished back to the Netherealm.

In Mortal Kombat: Armageddon's Konquest mode, Shinnok is encountered by the protagonist Taven in the Netherrealm, where it is revealed that Shinnok had been a friend to Taven and his family for many years. However, because he had been in incubation for such a long time, Taven was unaware of Shinnok's attempts to conquer the realms and his eventual downfall, thus still considering him as an Elder God on the side of good. Taven rescues him from Li Mei, and then helps Shinnok regain control of his spire from an army of demons wishing to overthrow his rule. Shinnok then sends Taven to Earthrealm so he could continue the search for his brother Daegon; in reality, Shinnok had been working with Daegon all along to delay Taven and throw him off his trail, as well as to test his strength with the (revealed to be fake) insurrection, the result of which made him briefly consider that he may be allied with wrong brother.

Also, in Mortal Kombat: Armageddon, Shinnok appears to make alliances with other characters as well, albeit for his own purposes. He appears first to Raiden, who, earlier on, had been corrupted by his suicidal attempt to stop Onaga, and had just re-animated the corpse of Liu Kang through unholy incantations. Noting this dark change in the thunder god, Shinnok proposes an agreement with Raiden, in exchange for the safety of Earthrealm. Raiden accepts, but only to learn the fallen Elder God's motives. Later on, he strikes a deal with Onaga, offering to free the Dragon King from the Netherrealm in exchange for his servitude. Onaga reluctantly accepts, but only so that he could escape his confines in the realm. It would later be revealed in Onaga's biography that Shinnok is manipulating events so that, if the half-god Daegon succeeds in slaying the elemental Blaze, all of Shinnok's enemies will die, leaving no one to contest the Fallen Elder God's ascension from the Netherrealm.

Shinnok's Armageddon ending reveals that he sent a clone of himself to aid Daegon in defeating Blaze, but Daegon disappears and Shinnok's copy ends up defeating Blaze himself. This makes it as powerful as the real Shinnok. Shinnok must defeat this clone if he is to rule supreme again.[1]

[edit] Kombat characteristics

[edit] Signature moves

  • Moveset Copy: Shinnok can copy the moveset of any kombatant. (MK4, MKG)
  • Judgment Fist: Shinnok fires a fist-shaped skeletal hand to his opponent. (MK:A)
  • Summoned Fiend: Much like a minimal version of "The Hand From Hell" fatality, Shinnok rises a skeletal hand below his opponent. The hand then grabs the victim and squeezes/shakes the opponent, causing damage. (MK:A)
  • Tricky Portal: Shinnok opens a portal behind himself and teleports, causing damage by bashing his back as he appears behind the opponent. (MK:A)


[edit] Appearances in other media

[edit] Film

Shinnok appeared in Mortal Kombat: Annihilation, and was played by Reiner Schöne. He was depicted as the father of Shao Kahn and Raiden in the non-canon storyline, but was never mentioned by name until the end of the film.

[edit] Character development

Shinnok's little-known "backstory" concerning his overthrowing of the Netherealm from Lucifer's hand is mentioned in Mortal Kombat Mythologies: Sub-Zero's instruction manual, as well as Mortal Kombat: Deception's Konquest mode, where Shinnok makes a cameo (his voice here seems to be the same that he had in MK4). However, there is no other information about Shinnok's battle with Lucifer.

Shinnok's face in MK4 was based on the game's art designer, Steve Beran. In promotional pictures of Mortal Kombat 4, Shinnok is shown to have a staff decorated with a replica of his amulet, although he never actually uses it in the game. He does, however, use a slightly modified version of the staff as his weapon stance in Mortal Kombat: Armageddon.

[edit] Game information

Much like Shang Tsung, Shinnok is able to imitate the special moves of nearly every character in the game, although graphical limitations prevented him from actually morphing into the characters he imitated, like Tsung does. Unlike Shang Tsung, who possessed his own moves when not morphed, this was Shinnok's only move in Mortal Kombat 4, he is unable to take advantage of combos or protect himself between character imitations and, hence, many players consider him a disappointingly low-tier character, even going so far as to call him a substandard Shang Tsung rip-off, as a result. This, combined with his less-than-intimidating physical appearance, has since made creator Ed Boon reevaluate Shinnok's position as MK4's final boss.

Shinnok didn't have his move copy techniques in the Game Boy Color version of MK4, instead he is given two special moves: a Scorpion-esque Spear move and a dash punch.

Shinnok, with Quan Chi, is the first boss character to be initially playable in a Mortal Kombat fighting game upon their initial appearances in the fighting games. Shao Kahn, Motaro, Goro and Kintaro were initially playable character during the PSX and PC versions of Mortal Kombat Trilogy, but they were already established characters. Still, technically both Shinnok and Quan Chi were unplayable bosses in Mortal Kombat Mythologies: Sub-Zero, before their appearances in MK4. However, since it was in a side-scroller game and not a fighting game, this appearance doesn't count.

If "Big Head Mode" is activated in Mortal Kombat 4, the hands in Shinnok's fatalities will roughly double in size. Oddly, in the Two Hand Clap, the hands will fail to retract entirely into the portal, offering a view of the bloody gunk on them.

[edit] References