Turok 3: Shadow of Oblivion

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Turok 3: Shadow of Oblivion
Image:Turok 3 - Shadow of Oblivion Coverart.png
Developer(s) Acclaim Studios Austin
Bit Managers (GBC)
Publisher(s) Acclaim Entertainment
Platform(s) Nintendo 64, Game Boy Color
Release date Game Boy Color
NA July 27, 2000
PAL September 8, 2000
Nintendo 64
NA August 30, 2000
PAL September 8, 2000
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Mature (17+)

Turok 3: Shadow of Oblivion is a Nintendo 64 and Game Boy Color video game released in August of 2000. It is a sequel to Turok 2: Seeds of Evil, and is itself followed by the 2002 entry in the Turok video games series, Turok: Evolution.

Contents

[edit] Storyline

The storyline for Turok 3: Shadow of Oblivion picks up where Turok 2: Seeds of Evil left off when gamers were first introduced to "Oblivion" and it's lackeys, 'Flesh Eaters. Oblivion is a monstrous cosmic entity that consumed everything in its path. It reigned before the birth of our universe. Invading the bodies of the living and devouring them from the inside-out, Oblivion fed on the very energy of the dead and dying. When the Primagen's Lightship was destroyed, the chain reaction it triggered as a result was so powerful that the universe as it existed was completely eradicated, and the almighty Oblivion was pushed to the very brink of destruction. For the first time, Oblivion felt pain, fear...and hatred. Though totally ravaged, Oblivion survived and now desperately seeks a means to punch through the Netherscape that separates our world from the Lost Land, and the Lost Land from countless others. The last shreds of the pure energy source that created our world and nearly wiped out Oblivion are contained within the Light Burden, the bag that every member of the Turok lineage has carried. The death of the Turok mantle will signal the beginning of the end... the rebirth of Oblivion. To help it in its quest, Oblivion has utilized the aid of hundreds of its spawn-offspring. These creatures, collectively known as "The Sons of Darkness" are fanatical worshippers of their lord Oblivion. Deep within the Lost Lands, Oblivion's henchmen have a massive headquarters from where they assemble their armies, direct their operations, and centre their cult, which worships Oblivion like a god. The player will eventually have to infiltrate this headquarters to destroy the scourge of the universe. It is here that their destiny will unfold, here that they must bring oblivion to that which was thought eternal...Oblivion itself.

The game begins with Joshua Fireseed (the current Turok), his sister, Danielle, and brother, Joseph. Danielle's husband has just died, and Joshua has dreams of a child that must be protected, as he is the last of the Fireseed lineage. During the night, Oblivion Spawns teleport into their home and try to kill Joshua in his sleep. He catches them and fights, but is outnumbered. He tells Danielle and Joseph to escape, while he stays behind with a bomb in his hand to blow the Spawns away, along with himself. He is apparently killed in doing so, while Danielle and Joseph drive away. They are attacked by a monster, but Adon (a female alien who helped Turok in the previous game) comes in and saves them, then teleports them to a council meeting to deal with the situation of Oblivion. They decide that either Danielle or Joseph must become the next Turok, and the player gets to choose. Danielle is a character more built on firepower with a grappling hook, while Joseph is more of a stealth-type character with night-vision goggles. In the cinemas however, it is implied that they go together in their missions.

[edit] Weapons

The weapons of the Turok games has always been one of the most critically acclaimed aspects of the series. From the standards of Turok 2, the game simplifies itself a bit by removing a few features such as secondary ammo, having no underwater weapons (all weapons work underwater), and so on. Joseph and Danielle share some of the same weapons, but also have some unique weapons of their own that the other cannot receive. However, if the player manages to unlock Joshua Fireseed as a playable character by beating the game on Oblivion difficulty (the most difficult setting) without dying and cheating, they get all the weapons. Every weapon in the game has an upgrade, excluding the Vampire Gun and PSG.

[edit] Game Boy Color

Again developed by Bit Managers and featuring the same Contra like gameplay, Shadow of Oblivion shared nothing with its console counterpart besides name. The game received good reviews and only improved on the past Game Boy Turok games.[citation needed]

[edit] References

[edit] External links