Kidō Senshi Gundam: Senjō no Kizuna

From Wikipedia, the free encyclopedia

Kidō Senshi Gundam: Senjō no Kizuna

Developer(s) Bandai Namco
Publisher(s) Bandai Namco
Distributor(s) Banpresto
Version Rev. 1.12
Platform(s) Arcade
Release date Flag of Japan November 7, 2006
Genre(s) First Person Shooter
Mode(s) Multiplayer
Input methods Two analog joysticks, 2 foot pedals, headset (optional)
Cabinet Sit-down panoramic optical display
Arcade system Nvidia System N2
Display Dome projection screen

Kidō Senshi Gundam: Senjō no Kizuna (機動戦士ガンダム 戦場の絆, lit.Mobile Suit Gundam: Bonds of the Battlefield), is a Japanese arcade game set in the original Gundam universe (Mobile Suit Gundam). The game was created by Bandai Namco and Banpresto and was released late 2006. Play involves stepping into a P.O.D. (Panoramic Optical Display) and doing battle with other players across Japan.

Contents

[edit] Overview

The game was launched on November 7, 2006 with arcades usually equipped with 4 pods (some amusement centers have more). Battles take places across Japan against other players from opposing factions (全国対戦). Arcades run the game through a reservation system as a single game will typically take 10-15 minutes and popularity makes for long lines. Players can opt to launch simultaneously with their friends or with other players who have also opted to launch at the same time, though it is not required. If players are not alone and launch with other people in the same arcade, voice chat becomes possible between the players.

The POD is large and has an adjustable seat, surround sound speakers, projector screen, and controls at the hands and feet. Each POD is equipped with headset jacks for in-game communication between players. The pilot inserts his/her pilot card into the card slot and inserts the money to begin gameplay.

[edit] The Basics

Pilot Creation: Players must create a pilot card for 300 yen at the pilot terminal which allows them to choose whether to join with the Earth Federation or with the Principality of Zeon. Players choose their pilot's name, clothes, and voice. The pilot card has 100 uses and lists all the pilot's current information such as affiliation, name, rank, platoon, points, kills, and the last time the card was used at a pilot terminal. Once a player has used his/her card 100 times, he/she must make a new one at the pilot terminal which also transfers all the pilot's data to the new card.

First Launch: As players new to the game will have considerable difficulty with the controls, new players circle "beginner" on the reservation sheet to indicate that they will be launching alone or with other beginners. When play begins, beginners fight on a separate map, "Side 7," for new pilots and battle begins. Unlike later pilots, there is no place for mid-game mobile suit repair and once a player is destroyed, he/she respawns to fight again. All pilots, whether on Zeon or Earth Federation sides use the basic mobile suits to fight.

Typical Gameplay: Once a pilot is promoted to private (二等兵), battling on the main map becomes possible. Opponent matching is done through ranks, so players will fight players of relatively similar rank. However, should 3 high rank players launch with 1 low rank player, matches may become advantageous as the opposing team may be composed only of low rank players. After every game session, players go to the pilot terminal to receive the points they earned in battle and any new mobile suits or upgrades.

[edit] Finer Points

Each session consists of two matches, each 250 seconds long. Dealing damage in-game gives points to the pilot while destroying an enemy mobile suit gives further points depending on what suit was destroyed. More points are awarded for higher valued mobile suits, while if a player is destroyed, some points will be deducted from his/her score. Additionally, pilots receive small boosts of points when allies destroy mobile suits. Bars on the left side of the screen (blue for Earth, red for Zeon) display the overall battle strength of the teams. Destroying an enemy depletes the bar according to the cost of the mobile suit that was destroyed. Additionally, should a team's base (kyouten 拠点) be destroyed, a considerable amount of bar is depleted. If the bar is completely depleted before the end of combat, that side loses and the other wins the match. A draw game occurs if both bars are even at the end of the timelimit.

There are 5 classes of mobile suits available in the game:

Close Combat (kinsetsu kakutou kitai 近接格闘機体)
RGM-79[G] GM Ground Type
RGM-79L GM Light Armor
RGM-79D GM Cold Climate Type
RGM-79FP GM Striker
RX-79[G] Ez8 Gundam Ez8
MSM-04 Acguy
MS-07B Gouf
MSM-03 Gogg
MS-07B-3 Gouf Custom
YMS-15 Gyan
Short Range (kinkyouri kitai 近距離機体)
RGM-79[E] GM Type E
MS-06F-2 Zaku II (F2) (E.F.S.F.)
RGM-79G GM Command
RX-79[G] Gundam Ground Type
RGM-79C GM Kai
RX-78-2 Gundam
RX-78-3 Gundam (G-3)
MS-06F Zaku II
MS-06D Zaku Desert Type
MS-06F-2 Zaku II (F2)
MS-06S Zaku II Commander Type
MS-09F/Trop Dom Tropen
MSM-07S Z'Gok (S)
MS-14A Gelgoog
MS-14B Gelgoog High Mobility Type
Mid-range Support (chuukyori shien kitai 中距離支援機体)
RGC-80 GM Cannon
RAG-79 Aqua GM
RX-79[G] Gundam Ground Type (Jim Head variant)
RX-77-2 Guncannon
FA-78-1 Full Armor Gundam
MS-06K Zaku Cannon
MSM-07 Z'Gok
MS-09 Dom
MS-09K-2 Dom Cannon Twin Guns Type
Long Range Support (gohou shien kitai 後方支援機体)
RX-75 Guntank Mass Production Type
RX-75 Guntank
MS-06V Zaku Tank
MS-06V-6 Zaku Tank (V-6)
Sniper (sogeki kitai 狙撃機体)
RGM-79SC GM Sniper Custom
RGM-79SP GM Sniper II
MS-05L Zaku I Sniper Type
MS-14G Gelgoog

[edit] Battlefields

This battlefield is used as for practice. Even though players can refer to the instruction manuals, there are no instructions shown up during the game.
  • New Yark (military base in Universal Century)
It is basically a city with lots of buildings. There are also cannons for both teams. It first appeared on November 7, 2006.
Lots of ups and downs, causing the players to have a hard time moving around. It first appeared on December 19, 2006.
Basically a desert battlefield. There are least amount of buildings in the field. It first appeared on February 1, 2007.
Since this battlefield is a forest, players take a hard time seeing other players. First appeared on April 20, 2007.
  • Jablor (Underground)
This battlefield is sent in a cave, allowing mainly mid-range and far distance attacks to be used. There are lots of materials on the battlefield in the way of players. It also has the landscape of many ups and downs. First appeared on July 30, 2007.
A mountain range battle field set in Winter. First appeared on October 29, 2007.
An Earth Federation base in Australia, with a large four-layer structure of the colony remains in the center. First appeared on May 1, 2008.

[edit] External links

Languages