Sega Super GT
From Wikipedia, the free encyclopedia
Sega Super GT | |
---|---|
Developer(s) | Amusement Vision (AM4) Sega-AM2[citation needed] |
Publisher(s) | Sega |
Designer(s) | Toshihiro Nagoshi |
Platform(s) | Arcade |
Release date | 1996 |
Genre(s) | Racing game |
Mode(s) | Single player, multiplayer |
Input methods | Steering wheel, 4-position Shifter, 2 Pedals |
Cabinet | Sit-down |
Arcade system | Sega Model 3 |
Display | Raster, standard resolution horizontal orientation |
Sega Super GT, known as Scud Race in Japan, is an arcade racing game released by Sega in 1996. It is one of the first games to be featured on the Sega Model 3 hardware.
Contents |
[edit] History
After the success of Daytona USA, fans wanted a sequel to the game. Sega later had an arcade test game known as "Supercar," but this then evolved into Scud Race/Super GT. The most notable similarities include the HUD display with most features in the same positions on sceen, and the handling style of the game. The main differnece between gameplay is the addition of acceleration while drifing, which caused a radically different drifing strategy.[1] Sega released the true sequel to Daytona USA, Daytona USA 2 in 1998.
[edit] Gameplay and Features
Super GT came in either Twin or Deluxe cabinets, which can be linked together for up to four players. The game was modelled after the BPR Global GT Series (now known as the FIA GT Championship), featuring the cars of four prominent teams in the 1996 season. The game features four different courses of varying difficulty, though two are Beginner level (with the difference being day and night time.) And just like Daytona USA, an arcade operator can put the game in Grand Prix or Endurance Mode for longer races. There has never been a console release, although there was a tech demo of this game for the Dreamcast back in the late 90's (Which may have turned into the Sega GT series.)
[edit] Title
In Japan and Europe, this game was released as Scud Race (Scud meaning "Sports Car Ultimate Drive"). The name was changed in North America mainly because of the Engrish like title, and the fact that Sega wanted to avoid references to Scud missiles, which entered the common vernacular during Operation Desert Storm[citation needed].
[edit] Scud Race Plus
Sega also created "Scud Race Plus" as an update to the game in 1997. This version allowed players to play one of the four courses in reverse.
SCUD Race plus also included the bizarre "Super-Beginner" course, an oval track inside a giant-scale children's playhouse. Exclusive to this course, players could press Start at the car select screen to race as a cat, a tank, an “AM2 crew” bus and a rocket car.
There was no American release of Scud Race Plus. Apparently, Sega never marketed this version outside of Japan, but it is possible to switch the country to "USA" and get "Sega Super GT Plus" which features everything from Scud Race Plus, but in the American format.
[edit] Courses
Sega Super GT has a total of four different courses in the game.
[edit] Beginner (Day) - Dolphin Tunnel
Number of laps (Standard mode): 4
Number of Cars: 40
Skill Level: Beginner
Number of turns: 8
Note: This course begins on a rolling start
A generally easy course that goes through an aquarium called "Dolphin Tunnel." Just before entering the second tunnel, on the left there is a sign with a picture of Sonic the Hedgehog in what appears to be his car from the Game Gear game Sonic Drift. The other interesting feature is the spinning Sega Saturn logo above a set of two buildings right before the start/finish line. This track may resemble the Salinas/Monterey area in California, due to the usage of aquariums, of which the latter city is famous for a large aquarium center.
[edit] Beginner (Night) - Twilight Airport
Number of laps (Standard mode): 4
Number of Cars: 40
Skill Level: Beginner
Number of turns: 6
Note: This course begins on a rolling start
This is another generally easy course which is set through an illuminated airport at night. Occasionally airplanes can be seen taking off or lainding in the sky, and down the second straightaway is an interesting light pattern of reflector lights on both sides of the road. The airplanes in this airport have a Japan Airlines (JAL) logo on their top fins. The airport resembles Narita International Airport, JAL's main hub.
[edit] Medium - Mystery Ruins
Number of laps (Standard mode): 3
Number of Cars: 30
Skill Level: Advanced
Number of turns: 16
This course goes through a mix of different ruins with a technical figure-8 layout. The start/finish line is marked by totem poles, and the indoor areas are illuminated with torches. Another symbol of this track is the majestic waterfall. Due to the totem poles (a symbol of Canada) and appearance of the waterfalls, this track was probably inspired by Niagara Falls, Ontario.
[edit] Expert - Classic Castle
Number of Laps: 3
Number of Cars: 20
Skill Level: Expert
Number of Turns: 16
The course winds through a middle-ages style town with a giant castle and is most likely set in Italy as the player will pass through the historic Roman Colosseum.
[edit] The Cars
Four real-life cars are featured in Sega Super GT, all of which were used in races held by the BPR Global GT Series during the 1996 season. While these cars perform relative to each other, their real-life counterparts can usually travel much faster.
[edit] Porsche 911
"Easy Driving"
Car Number: 22
The turbo engine of the Porsche 911 GT2 gives it quick acceleration and is suited for beginner drivers, it's good handling also makes it a fine choice to race in Classic Castle. This car has the lowest top speed however. It has a yellow and red color scheme with the "Elf" logo.
[edit] Ferrari F40
"Normal Driving"
Car Number: 27
The Ferrari F40 GTE is well balanced in all categories making it an easy to drive car on all four courses. It has a blue and yellow color scheme with the "Igol" logo. This is the car run by Ennea SRL in the BPR series.
[edit] Dodge Viper
"High Torque"
Car Number: 32
The Dodge Viper GTS-R has high torque which allows it to use it's power much quicker than the other cars. The Viper has decent speed and acceleration but suffers a little in the handling department, although not as bad as the McLaren F1. It has a white color scheme with two blue stipes with a "Cica" logo. This is the car run by Team Oreca in the BPR series.
[edit] McLaren F1
"High Speed"
Car Number: 2
As one of the fastest cars in the world, the McLaren F1 GTR has the fastest top speed in the game, it also has good acceleration but is difficult to handle. This machine is best for experts and those who want to have the fastest lap times. It has a blue and orange color scheme with the "Gulf" logo. This is the car run by GTC Competition in the BPR series.
[edit] Trivia
Trivia sections are discouraged under Wikipedia guidelines. The article could be improved by integrating relevant items and removing inappropriate ones. |
- Each one of its sponsor that appears on the cars except Cica on the Viper are from the automotive oil industries, Gulf and Elf, who the latter has since been absorbed into Total, deals with petroleum and Igol manufactures lubricants.
- Screenshots of this game in flyers depict early versions of this game, the main difference being the font used for the lap numbers in the top left corner, and that the all of the courses originally had 4 or 5 laps (also, when the clock went under ten seconds during the race, it read "09", "08", "07", etc., but in the game itself (at least in North America), it reads "9", "8", "7", etc.) A bug in the position indicator does not change the lettering of "TH." For example, third place reads "3th."
- The opponent cars, aside from the selectable cars at the main screen, are all Renault Alpine GTA/A610s.
- The Attract Mode and Selection Sceen musics are different when the game is linked with at least one other machine.
- A tech demo of Scud Race was developed for an early prototype of the Dreamcast using the NEC ARC1A PowerVR chip. The game, however, was never released for the final commercial system.
- The four Scud Race tracks are presented as an unlockable bonus in the Xbox version of OutRun 2, rearranged as a whole OutRun route instead of separate tracks with a number of laps each to race.