Secret Service (video game)

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Secret Service
Image:Secret Service Coverart.png
Developer(s) Fun Labs
Publisher(s) Activision Value
Platform(s) Windows, Macintosh, Unix, Linux
Release date November 23, 2001
Genre(s) Shooting game
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Teen
Media CD
System requirements 333 MHZ CPU, 450 MB hard drive space, DirectX 8a or higher, Windows 95, Windows ME, Windows 2000, Windows 98, Windows NT, Macintosh, Unix, or Linux

Secret Service is a budget-title first-person tactical shooter computer game released in 2001. The title's disclaimer states that it is in no way affliated with or approved by the United States Secret Service.

[edit] Premise

The player is an American secret service agent who must complete 16 single player missions. You start out as a rookie protecting government officials. As you gain experience from completing the operations, you will be assigned higher profile missions. The final mission is protecting the President of the United States.

[edit] Gameplay

Secret Service is a first-person tactical shooter, similar to the Rainbow Six computer game series. Players must progress through a mission while accomplishing various mission objectives, such as eliminating terrorists or protecting dignitaries.

The combat in Secret Service is slightly more forgiving than in many other tactical shooters, as the player can survive several bullet hits before dying (assuming they are equipped with heavy body armor), as opposed to dying after only 1 or 2 shots like in many other tactical shooters.

The player's weapon is displayed in-game, unlike the earlier games in the Rainbow Six or Ghost Recon series. The game also features ragdoll physics.

Before each mission, the player is able to prepare by selecting equipment (such as firearms or body armor), or positioning agents at various strategic locations within a map. The player is unable to pre-plan attack routes, however, and must navigate teammates during a mission in real-time.

On most missions, players can be assisted by several computer-controlled secret service agents. There are two different types of secret service agents: teammates and stationed agents. Teammates are members of the player's fire team; the player leads them directly through a level, and issue them commands (such as attack or defend) using an in-game menu. Stationed agents are agents whom the player positions at various strategic locations within a mission during the mission preparation phase. The player has slightly less control over these agents, although they can still be issued in-game orders. The main purpose of stationed agents is to guard specific areas or serve as stationary snipers.

[edit] Synopsis

The game begins in the Middle East, where the player is part of a protection detail for an American dignitary traveling through the region. The player must protect the dignitary from various attacks by local insurgents.

After a few missions, the player returns to the United States, where they stumble upon a plot by major arms dealers to sell off 4 chemical weapons bombs to various terrorist groups. The game's remaining missions revolve around tracking down the arms dealers, as well as preventing the terrorist groups from using the chemical bombs against major targets.

The game ends with a couple major missions. In one mission, the player must escort the Vice President out of a large hotel that is being attacked by every terrorist group the player had previously defeated. In the game's last major mission, terrorists detonate 2 of the chemical bombs in the Presidential subway system, forcing the player to escape with the U.S. President on foot through the Washington D.C. sewer system, where they are attacked by heavily armed commandoes.

In the game's epilogue, the player is invited to a party at the White House, where they end up saving the President once again, this time from a lone gunman.